The start of Redfall was very messy, but despite everything, Arkane doesn’t want to let his baby down. Far from there. Here’s an update to make things better.
redfall was a disaster when it was launched. In addition to the fairly criticized gameplay, the shortcomings of which you can find in our TEST, the title also suffers from many bugs. Especially backups that are corrupt and prevent you from fully enjoying the experience. Arkane Studio is aware of the concerns and is taking it upon themselves to resolve the issue. This is the very first patch, V1.01.
A patch to finally improve Redfall
It will probably take many patches to improve redfall in depth, but also time. It could well be counted in months. But in the meantime, here is a fix that improves the major bugs that are completely preventing some players from enjoying the game.
playing style
- Fixed an endless loading screen issue caused by pausing and resuming the game while fast traveling around the map
- Fixed a save system crash caused by pausing and resuming the game while fast traveling around the map
Waiter
- Updated game server system for better backend communication with live servers
Indeed by visiting the various forums related to the game redfall You could see that some players didn’t even have the option to save. This patch will enable at least this essential functionality. The highly anticipated 60 FPS game mode on console is still on the agenda and in the works. Nothing more is currently known.
Redfall, the disaster
In an interview, Xbox boss Phil Spencer commented on the FPS and spoke internally of the game’s failure. In particular, the man clarifies things about the quality problems and at least specifies that the Arkane studio is doing everything possible to solve the whole thing. For our part, here are the main flaws that we were able to highlight during the TEST:
- The technique that dates
- Lack of shooting sensations
- Unimaginative level design
- No 60fps mode on Xbox at launch
- The anecdotal scenario
- Ridiculous AI
- The bestiary lacking insanity
- The sometimes strange game design
In short, with all this, you’ve surely understood that if the game interests you, you have to be extremely patient. This is Arkane Studio’s biggest failure so far and we hope it will be the last and that the next productions will be a success.