The Android console market has gotten younger in recent months, and we already have plenty of great alternatives. Those who make the most of the Android platform not only run games available on Google Play, they go further, as Logitech has demonstrated with the G Cloud.
The Logitech G Cloud, as the name suggests, is a cloud-first console. The idea is that we can play any modern title using cloud services like Xbox Game Pass or Nvidia GeForce Now; in this way, many famous titles are playable on the G Cloud, such as Fortnite, Halo Infinite, Forza Horizon 5 and Minecraft Legends.
After an initial launch in the United States, Logitech finally decided to launch the G Cloud in Europe. Specifically, the launch will take place on May 22, although it is already available for reservation on the Logitech Europe page and on Amazon. The price is 369 dollars.
- Buy Logitech G Cloud on Amazon
Logitech G Cloud now in Europe
The Logitech G Cloud is an Android-based handheld console that, at first glance, looks a lot like other alternatives we’ve seen recently. Therefore, the design relies on a 7-inch touchscreen and 1080p resolution, which remains surrounded by the classic controls of a video game controller. These controls can be configured to our liking, and an interesting detail can be found in the virtual button mapping: this means that we can select a part of the screen and assign it to a physical button, allowing us to control a tactile game without having to use the touch screen.
Inside we have an octa-core Snapdragon 720G processor; Although it’s not the most powerful you’ll find in the industry, it should be enough to run Android games downloaded from Google Play. Of course, the strength of this device is not there, but in the integration with GeForce Now and Xbox Cloud Gaming to run games from the cloud. In addition, support for Shadow Cloud Computing technology is included, which allows us to connect our computer to run a complete system from the console.
An important detail is that this console only has a Wi-Fi connection, so we will limit ourselves to finding a wireless connection to be able to play in the cloud; we assume the inclusion of 5G would have made the product more expensive, so for now we have that limitation.
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