The formula behind Nintendo ’s Animal Crossing is so effective that fans do n’t need to make any changes (if any) as long as they want to play the game. "Animal Crossing" is also different from most game series-it's not about defeating bad guys and earning honors, but a leisurely journey through a peaceful lifestyle. When you are bored, you go away. simple.
Despite that, Animals cross new horizons Changing things in fun and exciting ways-from the whimsical capitalism of Tom Nook to the desolate island, the moment most of the methods help people make greater progress sense.
The concept is very simple. Before the game was released on March 20, Nintendo led a hands-on guided tour of VG247, introducing things that are hard to see during the review stage, because the game is determined by the real date and time. Focusing on real-time means that you can hardly see something during the review, because some elements of the game can take weeks or even months to arrive and see.
I saw three different world states in a new perspective. The first is the opening of the game. Players only need a tent and a basic crib as accommodation, and they do not have full access to every area of their new and untamed island paradise. The middle state shows that the player has built a full-size, multi-room house, and there are a lot of equipment, tools and items here that will give you full access to every area of the island. The final latest save has made things grow again-the player is now not only a resident, but also a real island developer and comes with basic terrain modification tools to change the shape of the island.
Progress is smart and may make players return to New Horizons longer than previous Animal Crossing titles. These games are already incredibly addictive, so this is dangerous but also welcome.
In the early days, geographic factors of islands such as rivers or elevated areas made you inaccessible, and were limited to a small area. Soon, you can use the production system to create vaulted poles-which can then be used to cross rivers. Later, you can invest a lot of cash in Tom Nook and let the aggressive Raccoon build bridges that really make the island crosswalk.
Islanders start with tents and then graduate to houses. Tom Nook has his own tent (of course it's bigger), but it was quickly replaced by a town hall-style building (and brought fans' favorites and "Smash" warrior Isabel), and eventually you Crany and Able Sisters & # 39; will return from nothing to the store to Nook, and fans of the store series will be familiar.
There is also a museum, which also starts with a tent, but eventually turns into a huge, TARDIS-like building, which is larger inside and composed of multiple areas that can showcase your donations-from dinosaur bones to live fish and insects- . The sheer size and scope of the area has indeed driven people to collect a great deal in new horizons, and once again reiterates that this is by far the largest and most abundant animal crossing.
Jumping from a version of a deserted island paradise to a later iteration of the same island is now much more deserted, which drives the animal to have an absolute goal and indeed a goal. When you wear a cute little hard hat and change the shape of the island by creating cliffs and rivers or erasing terrain tools, Animal Crossing New Horizons feels completely like a new game … though that command The loop where people meet to collect, buy, sell and help your animal neighbors still exists, and very cutely implements the cooperative multiplayer mode, which can even emphasize this point, in which a second player can join as a guest islander To help them be busy.
Basically, this animal crossing game is not only to develop the character's home and place in the small community, but also more than ever to develop the island and the community itself. I like that very much.
Nintendo could have easily made another Animal Crossing game, which was completely copied from the blueprint of the popular 3DS game New Leaf. However, this is not the case-New Horizons is bigger, better, and more ambitious, but the charm has not disappeared at all. The game will be released later this month, and you can expect our full impression of the final game.