Every morning AMD celebrates its AMD financial day. An event focused on revealing the last year's economic balance and future plans for members and shareholders. A future this year featuring some of the leading consolation opponents, which AMD has considered is an important asset. And they wanted to get involved in something that had yet to be revealed. Gifts for AMD its Ray Tracing construction will include the following consoles, the Xbox Series X and Playstation 5.
The first thing we wanted to confirm, with regard to the construction of the buildings for use by both parties, was that both Xbox Series X the way Playstation 5 will offer RDNA 2 support. In this way, attempts are being made to dispel rumorología surrounding allegations that there were some that some of them had not been built in the previous build and would not comply. And that in both cases it will be really important that this option is included, that it be two shows confirming the installation Ray tracking technology.
And this is the remaining aspect to be resolved AMD and that some questions have been raised about how they will provide its users with technologies that, to date, have been dominated by Nvidia. AMD presents its Ray Tracing design which will include the following improvements, in particular, from the hand of David Wang, for the Radeon development team.
We have developed the construction of a fast ray ray structure as part of rDNA 2. It is a standard structure used in next-generation gaming conventions. With it, content development will be made much easier: developers can grow from one platform and easily integrate it into another.
The purpose is to restore lost time and AMD's work to integrate, not only to make recreation of this technology, but also to provide tools that allow its use in many games. In fact, even though consoles have been the main promoters of this evidence, Wang warns that they are working to get the same effect of jump to PC hardwares.
AMD and Microsoft work together to improve in the field of Ray Tracking API growth, something that will help Microsoft, but that does not include its use of Playstation 5. Even though Sony guarantees that they will use their tool, because developers will need to be able to simplify the game-changing task between them. But that's where the details have focused more on Microsoft than on Sony. Joint work would be responsible for developing a Microsoft DXR 1.1 API, which, according to Wang, produces the highest performance of ray-ray hardwares.
He revealed the first details of Forza Motorsport 8 and the return of the meat
Now it will be a matter of hours, maybe days, to be able to watch a video detailing AMD's findings with the arrival of Ray Tracing. There were rumors that Turn 10 would be at the event, apparently for disclosure Ray's tracking But it wasn't, though before that, Turn 10 commented on what would lead to the canceled GDC 2020, where the presence of Forza Motorsport 8 was expected to reflect, of course, Ray Tracing. We'll see if they are now looking for another event, or another way to inform their progress on the development of one of the games that could come as part of the Xbox's next-generation launch book.