It’s Crazy players are furious as Overwatch 2 creators’ controversial decision sparks controversy

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It’s Crazy players are furious as Overwatch 2 creators’ controversial decision sparks controversy

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game news It’s Crazy players are furious as Overwatch 2 creators’ controversial decision sparks controversy

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To get access to the story mode missions, Overwatch 2 players have to pay $15. A decision that the players do not like.

Want to play Overwatch 2 story mode missions? You have to pay. While players are eagerly awaiting the sixth season of the famous shooter (coming out on August 10th) and the big update that will come with it, they learned that a paywall would be installed. Those willing to spend the required $15 will have access to the first three scripted levels, taking place in Rio de Janeiro, Toronto and Gothenburg. The developers promised “huge maps with complex objectives” and a “deep narrative.” That’s not all, we’re giving away 1000 premium currency and a legendary skin for Sojourn.

Blizzard will also be making the Ultimate Invasion Pack available for $40. It will include all the standard content, but this time with the Premium Battle Pass, 20 level jumps, 1,000 Overwatch Coins, and skins for Cassidy and Kiriko. The problem: Not everyone likes paying in a game that calls itself free-to-play. “It’s incredibly funny that Blizzard created Overwatch 2 with the express goal of using the story mode, removed most of it, and then decided that they would spend money to be able to read the little story content that they do.” actually designed,” a user responded Twitter. “So they stopped development (of the first episode) four years ago to end up with three missions and released them for $40? », add to someone else. The disappointment among the players is all the greater because they have also been deprived of the PvE mode.

It's Crazy players are furious as Overwatch 2 creators' controversial decision sparks controversy

No PVE on Overwatch 2

In May, Blizzard discontinued Overwatch 2’s PvE (player versus environment) mode.. Intended as a single-player campaign, it represented the real advantage of this title compared to the first part. Finally, Aaron Keller, Jeff Kaplan’s successor as boss of Overwatch, announced that it would not be further developed. “We were trying to do too many things at once and lost focus […] We’ve never been able to bring all the necessary elements together to provide a coherent and polished experience,” he explained in one official website ticket.

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