news wise Diablo 4 Whirlwind Barbarian build for endgame, after level 75
Choosing the right class and archetype is extremely important in Diablo IV. Between the skill tree, the passives and the identity, here are our complete build-oriented zone attacks for the Barbarian Tourbillon in Endgame: Paragon, aspects, we explain everything!
Summary
- playing style
- Skill Tree – Talent points to set
- passives
- Barbarian Code of Power
- Barbarian Identity: Expertise
- Paragon
- Final optimization details of this build
playing style
Now that you’ve gotten into the final part of the game, the endgame where everything hurts more and everything has more hit points, you need a solid build, one of the best Diablo IV builds, to get through. get out without too much trouble. Whether you enjoy fighting in close quarters combat, crushing your opponents from afar, or taking cover behind an army of summoners, there are numerous builds available to you Here’s what the Barbarian Tourbillon, or Whirlwind, does best. Just like in the mid-game or in the level phase, the Barbarian Tourbillon is a real war machine that will delight fans of the genre.
Active skills to use
- slot
- tourbillon
- war cry
- provocative scream
- war cry
- Rage of the Berserker
Gameplay to build the Barbare Tourbillon
- The Whirlwind build is probably one of the most fun builds you can play to complete your leveling. In terms of spells, there is nothing new with the arrival of Endgame, on the contrary. We take the same spells and it literally starts again.
- Based on a rage meter, your main goal is to fill it up as much as possible using your basic lunge ability or screams.
- Once you’re fully charged and your buff calls are ready, it’s time to use your Whirlwind skill to destroy enemy lines. This spell lasts 1 second for every 25 rage accumulated prior to its use.
- As the enemies become more dangerous, the spell bar will change slightly and we will prioritize the buffs compared to the level phase. The very high damage of this class allows you to progress quickly even in the endgame, but above all to farm the different dungeons very easily, regardless of their difficulty.
Skill Tree – Talent points to set
- Slot (1 point), Reinforced slot
- Whirlwind (5 points), Empowered Whirlwind, Enraged Whirlwind
- Rally Cry (5 counts), Enhanced Rally Cry, Tactical Rally Cry
- Battlecry (1 point), Empowered Battlecry, Greater Battlecry
- Wrath of the Berserker, Wrath of the Primal Berserker, Wrath of the Supreme Berserker
- Taunting Shout (5 counts), Enhanced Taunting Shout, Tactical Taunting Shout
passives
- Pressure point 3
- booming voice 3
- Attack Command 3
- Aggressive Resistance 1
- Productive anger 3
- pit fight 3
- No mercy 3
- knee breaker 1
- hard skin 1
- counter offensive 3
- heavy hand 3
- unbridled anger
Barbarian Code of Power
- Aspect of Infinite Fury
- aspect of expectation : Deep Roots (Scosglen)
- aspect of arrogance : Heathen’s Dungeon (Hawezar)
- aspect of penetrating anger : Campaign and Kehjistan
- Rage d’Harrogath
- Aspect of the Deadly Gargoyle : Fort Garan (Scosglen)
- appearance of a tightrope walker : Peyrevieille (Scosglen)
- Gohr’s devastating blows
- audacity
- Aspect of the Spectral Strider
- Aspect of the Warchief
Barbarian Identity: Expertise
When choosing your identity, the Whirlwind Barbarian build again takes its cues from the expertise of the two-handed axe. This choice is double-edged and no pun intended. It increases your damage to vulnerable targets by 15%. In addition, you benefit from a 10% increased chance of critically hitting the same targets.
Paragon
It’s not just about “using the Paragon” anymore, you really need to invest time in honing it if you want to survive the forces of evil. Here is our suggestion for the Barbare Tourbillon:
Final optimization details of this build
Finally, as usual, we’ll focus on the most interesting effects you can recreate over your material pieces. What we advise you to do is take it Damage to nearby enemies as you only fight in melee during your battles. However, unlike the first build, the crit build that matches your gems could drastically increase your damage. Who says melee, of course, also says armor and hit points to the maximum, just to ensure more moderate damage absorption.
With this build, you’re primarily aiming for rapid progress on your midgame expeditions, where gear becomes increasingly important. The goal is to reach level 75 where a whole new level of optimization is waiting for you! When it comes to which gems to equip, here are our picks:
Weapons: Emerald for critical damage. Armor: Sapphires for damage reduction when buffed. Jewels: Diamond for resistance to all elements
When it comes to which gems to equip, here are our picks:
- Weapons: Emerald for increased critical damage on vulnerable targets.
- Armor: Rubies for armor
- Jewelry: Skull for even more armor
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