Cyberpunk 2077 does the impossible, it’s crazy!

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Cyberpunk 2077 does the impossible, it’s crazy!

Crazy, Cyberpunk, Impossible

Fans are racing for Cyberpunk 2077. After its disastrous start, the game has just reached a milestone in its turbulent history with the public.

Cyberpunk 2077 or the game at the center of one of the biggest riots in video game history (and there have been many). Upon release in September 2020, a segment of PC gamers will discover a dense, immersive night city and a well-written storyline. Unfortunately for console gamers and those who don’t have a good PC configuration, it’s a cold shower. Cyberpunk 2077 appears to be a thing of the past, and the game is all but unplayable on PS4 and Xbox One due to its abysmal performance and ridiculous bugs, drawing mockery and consternation on social media. Back then it was impossible to imagine that CD Projekt would save the game, and yet…

Cyberpunk 2077 at its best

Since the release of Cyberpunk 2077 In December 2020, CD Projekt made a series of updates to fix all technical issues, restore the game to PlayStation Store and make it a must-have for gamers. We can say that the great work of the Polish studio paid off. At steamPlayer ratings of the game Passed for the first time in the “very positive” category. Of almost 550,000 users, 80% consider the detour worthwhile.

Pretty crazy “boom” considering where the game started. The next-gen update, also released on PC in February 2022, has a lot to do with it, but we’re also seeing a plethora of positive reviews pouring in over the past few weeks. Players were undoubtedly happy about the big patch that was released at the end of June and fixed many bugs Cyberpunk 2077. On Steam, however, one of them states that the game ” A solid configuration is required to reach its full potential, but it remains quite playable with average configurations “. Another is glad the bugs are done” finally very rare ».

The Phantom Liberty DLC is supposed to complete the work of CD Projekt?

Many fans also indicate that the decision to wait several years before discovering the adventure invented by CD Projekt was not easy, but that it was the right decision. Taking to Twitter, the company’s communications director, Marcin Momot, expresses his delight that players are finally being recognized Cyberpunk 2077. « Thank you everyone for recognizing the hard work the team has put in over the years since release! His excitement is completely understandable, as we know how important ratings from platforms like Steam and Metacritic can be for development studios. A former art director from Santa Monica recently raised the issue.

However, we must not forget that CD Projekt did not keep all the promises made during the communication campaign Cyberpunk 2077. For example, the ability to walk on walls was removed from the final version, as was the ability to ride the monorail. The Polish studio also promised that every NPC in Night City would have a ” day and night life cycle “, but this is not the case. The Flathead, which gives consistency to the infiltration in an important main mission of the game, should have also become our companion during the adventure, but its importance has been reduced to a minimum. Nevertheless, before the arrival of phantom freedom The September 26th Next up on PC, PS5, and Xbox Series, all lights are green for CD Projekt. Let’s hope that this highly anticipated add-on content will impress as soon as it is released.

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