Dean Hall has many questions to answer. Who is that? You know: This is the elated Kiwi developer model behind DayZ. His ambitious overhaul caused Two schoolsThis seems to have changed the first-person shooter game forever.
The first, survival type (not to be confused with survival horror), can be considered almost intentional by creating DayZ from Arma's bones, or advancing with the times. However, the second thing-the accidental and accidental birth of the Battle Royale-is essentially an unpredictable result: this is the game result of Dean's game mode; a series of developing dominoes provide us with a battlefield of PlayerUnknown , Thus giving Fortnite, and therefore Apex Legends, thus giving Call of Duty his own royal battle mode. First Blackout, now it is.
Theater (pronounced WARZONE-you have to Pronunciation in uppercase to avoid offending Activision marketing department) is a free (free) update to Call of Duty: Modern Warfare (obviously 2019), or a standalone beast that is also free of charge, it is-Holy Cow-100GB Mass Increase data. It's also completely and penitently embedded in the now familiar Battle Royale template. A plane is about to jump out, a wide map, for some reason, gun letters left over from the floor of the room you are breaking into (with the rare and rare spectrum from gray to purple), and then The person trying to kill you can hear the sound in the building next door.
What I want to say is: If you have played other roles in cross-platform games, you know what to expect from Warzone even if you don't focus on modern warfare.
Sorry, WARZONE.
(I think that's fine, but-allow me to say one more question, sorry-I think in all games that do not need to deal with the rest of the game trend, it must be "Call of Duty". The era of military entertainment is bound to be a behemoth definition Popular game states, not followers, but no: Royal Battle Royale is so big that it once again drags the flagship of the multiplayer FPS into the vortex of the last person standing, including loot chests, combat Passes, and the floor was screaming. All these good things. )
And it's strong.
of course The truth is that the game uses almost the same combat mode as Modern Warfare itself, which is as subtle as any billion-dollar shooting game. Movement is the perfect tone, with the precision of kicking the door, sliding the ground, and passing through the wall, each weapon is like a gift from some evil gunsmith. That basic pistol itself may have a complete game, so the gun feel is correct. I really can't put enough pressure on this: Warzone can outperform any other product because it takes advantage of the honed advantages of an over-designed FPS giant after nearly two decades of experience.
Therefore, "Battlefield" is currently a 150-player Royal Battle Royale game that can accommodate up to 3 people on a large and detailed map. I say "current" because it obviously intends to accommodate 200 people. I don't know what impact the map population (or lobby fill time) will have, but I will definitely support it: landing in a sparsely populated area made me quite I feel lonely in many games, and the contraction of the game area (toxic gas) is sometimes slower than expected.
Those who have recently played PUBG can hardly not compare the two directly. Although many aspects have remained the same, and PUBG has an impressively long life, the fidelity and density of Warzone are impressive-in Use the word Activision in your marketing activities! It put down its claims with a map that invested far more resources than a power outage. This is a huge game that will undoubtedly build up quickly as the season comes.
It also has a castle, which seems important if you want to make a Royal Battle Royale map.
Both the back-end stuff and the UI can meet your expectations: tasks in the game, daily challenges, privileges of choice, things that cosmetics can pick and all these fur that keep you busy, if you spend time focusing on it. But there's another big surprise in actual gameplay (assuming you haven't heard of it yet), and that is The Gulag. Although the lengthy chapter is the focus of this genre, when you first died in Warzone, you didn't actually die but you were arrested and jailed. From there, you surround it with other captive soldiers on a prison balcony overlooking the field. From this grim perspective, you will see two soldiers fighting to death. Then, pair you with your own 1-on-1 random weapon to complete the same operation. If you win, you can redeploy. Die and your team (if you have one left on the map) must buy it back from the loading terminal in the game. It's a neat system that changes the rhythm of the battle royale in a welcome way, even if it's a little disturbing. Maybe this is superfluous, but so is most things, and I like it.
Hey, the theater even has a self-help kit, so this is also new.
there are more! Of course there is! There are other whole game modes: Loot. It feels and speeds very differently, and as the large BETA label printed on the HUD suggests, this is a work in progress. The goal in this mode is to collect cash and then withdraw cash by helicopter or MGS 5 Fullerton balloon. You can respawn in half an hour of the game, but other battle-escape items (robbery boxes, etc.) are still there. Effective cash grab tools are highlighted on the map, so if you don't know enough about the world yourself, you can attack them or ambush them at the kitchen knife site. It's an interesting cycle, Plunder's idea is wise and easy to understand, and it makes good use of many of the game's assets, but I'm not sure if it still exists. No doubt there will be some updates.
In any case, the details determine whether Warzone will sink or swim, and these are obvious. Most of the multiplayer equipment in Modern Warfare has been dismantled, but the medical system is also constantly being updated, and it is urgent to go to the lifting deck and shoved it to the vest like sh to improve durability. This means your status is a bit less than that of MW multiplayer, but it is a piecemeal thing, and as a result, it makes the fight more intense and you can return after hiding briefly in the corner.
Welcome to spread the map across different environments and all vehicles can drive well. (So far, most of my killing has been done by hitting people with armored vehicles, but I'm not sure if this will be a common experience.)
Perhaps, given that this is a free game based on proven template pairs, the true value judgement we need to provide here is how much you get from Battle Passs and all malarkey. And, compared to other similar products, it seems … similar. If you play games, the upgrades and decorations you get from these products become important. Since the scale of this game will be inevitable, what you collect will undoubtedly have its own momentum. Your mileage will vary. I'm not sure this is where I would deposit a lot of cash, but this is a personal phone, isn't it?
Listen: Warzone is like its skull mask, Kevlar-like "operator", completely sturdy. Given its pedigree, it should be bloody. But there is nothing more interesting here than to thrive like the sinister Gulag part. It's not particularly pretty, and it can make up for it tremendously. Of course, this is the CoD game we are talking about, so the fantastic theme park aesthetics have never been an option, but there is a lack of characters here, and there are no shortage of such characters in other similar games. That's not to say it's likely to explode like Blackout, no, I think Warzone has the ability to keep pace, and it wouldn't be a surprise if this is one of the main competitors in the foreseeable future. It's just … well. I don't want to sound frustrated here. Just didn't expect … well you know What happens now, doesn't it? that May be the problem. The sad truth is that we will continue to know what to expect from such games until someone ignites the next touch of paper, setting off a curved black hole like a battle royale.
Before that, please jump off the plane and we will meet you on the ground.
This has been tested on a PC, which means it can be played through Battlenet. Good, but there are some problems: weird sounds, some lags and minor graphics glitches, but this is just the beginning, so maybe you can forgive these troubles. This was surprisingly smooth with the main online release. In 4k, the effect is quite good.