Indeed, and even knowing the full technical aspects of the console, there is not much known about how the Xbox Series X works. Therefore, next, we will try to shed more light on various unexplained variants.
The Xbox Series X stores game resources
The first thing people have asked is about the amount of RAM. At 16 GB with the console available, 10 GB applies to 560 GB / s bandwidth while the remaining 6 GB is slower, at 336 GB / s. For this reason, people have begun to speculate on the performance of the concert, saying that the same thing that happened at the time with the NVIDIA GTX 970, which has finally said at 3,5 + 0.5 GB, will happen.
The truth is The fast 10GB of GDDR6 RAM is only reserved for games, and the remaining 6 GB & # 39; are standard & # 39; The Xbox Series X operating system has already saved 2.5 GB of it, leaving another 3.5 GB which can be used for many things like audio data, documents and long etcetera. In any case, 10GB of GDDR6 RAM for high-speed gaming is more than decent.
The same is true of the processor and its cores. The console features an 8-core, 16-thread processor for AMD Zen 2 with SMT, but Microsoft explained that it would work at 3.8 GHz on all cores when SMT is disabled, or otherwise it will work at 3.6 GHz when SMT is activated, that is, when it has all 16 strings to process.
The first thing we think is this is done this way heat produced and partly that may be the case, but in reality one of the "personalized" things about this processor is that it is made up of two sets of 4 cores each, 7 cores permanently reserved for games and one application core. The developers confirmed this, saying the games will be made for 7 cores.
What are the benefits of doing this? What games will always be reserved for CPU and RAM, and even if the console performs some tasks in the background (save a game, update something, download a game, etc.) it will not affect the performance of the game at all, because it will be performed literally with other hardware.
How fast charging works
Another exciting feature is the Xbox Series X which will have a fast charging function. In theory we can leave games "frozen" somewhere, we can close the console and when we open it, we go back to where it was left. And that's not perfect, but we can actually do it with several games, that is, we can change the game and start the previous one where they left off without closing one or the other.
How is this done?
How to do this is clever and obvious. Since the Xbox Series X will have a large amount of RAM and maximum power and speed on its SSD, it will do exactly get rid of anything in dedicated RAM playback, as it were, and save it as a cache. Then, when the game is restarted, that cache is copied from SSD to RAM, allowing us to restart the game where we would have left it. Quick and easy.