It may not have escaped your notice, but the new Apple Vision Pro technology toy is available in the US. But what about France and why is it inaccessible?
That’s it. Since last Friday, February 2, 2024, the famous Apple Vision Pro has been available in the USA. As a reminder, in case you missed the information, this is a mixed reality headset that is compatible with multiple types of applications at launch. Despite everything, as we learned many months ago, it is primarily a product for professionals. And this despite the fact that in recent days there have been more and more videos on social networks showing the helmet on the heads of many users in the general public. In addition, this technical toy is still not available in France.
Apple Vision Pro: first for technology enthusiasts
It’s clear that the Apple Vision Pro isn’t intended for widespread distribution, especially given its exorbitant $3,500 price tag. At the moment, above all, it arouses the curiosity of many technology enthusiasts around the world, which still arouses enough interest, especially in France. However, the device is not yet available in Europe. For what ?
The reason is very simple: Apple first wants to further develop its ecosystem, but above all it wants to ensure good acceptance of its product. By limiting the sale exclusively to the American market, the tech giant can better control the sale, which is also accompanied by a 30-minute demonstration after the purchase. It should be noted that many manufacturers in the high-tech sector take this approach. This is particularly common in Asia, for example, with certain mobile telephony products, but not only that. It also sometimes happens that certain games are only available in certain regions of the world before being expanded to other areas. Therefore, we can expect a release here sometime in 2024.
A very expensive device
It remains to be seen at what price the Apple Vision Pro will be offered when it is released on French territory. With the usual conversion we can expect around 4000 dollars. This is unlikely to make the use of augmented reality more accessible to the general public. For this we have to wait for a version that is primarily aimed at a wider range of users.