Nostalgia comes from the hand of Slave Zero X thanks to the katana and accessories of its protagonist
We have often thought about the damage that AI can cause to humanity. What would happen if, in a dystopian future, the robots we use as weapons rebel to confront their creators? There would be no other alternative than to stand up to them, and in Slave Zero We will do it. As they say, we will fight fire with fire. And on this occasion, we we will become one of these mechanical beings to put an end to the metallic nightmare plaguing Megacity S9-1.
Technological slices
The proposal of Poppy Works and Ziggurat it is a hack’n slash of all life. Of those Typical recreational “me against the neighborhood” games, but much bloodier and gorier. And the strength our protagonist has with the sword has no limits. You shouldn’t even put them on if you don’t want to bite the dust. All this with a very particular artistic style, halfway between the pixelated designs of the 16-bit era and other more three-dimensional environments which more closely resemble what was observed in the next generation.
Using punches, kicks and the great help of our sword We will have to go through each level that makes up Slave Zero we are facing a linear title. A title that requires us to be attentive at every turn to dodge at the right time and try to prevent our rivals from crowding us too much. And be careful, it’s not easy at all.
Where are the new implants?
Although our cyborg seems very versatile… it’s not as practical as it seems. At first, he impresses, thanks to his agility and this way of running which personally reminds me of the anime Evangelion. But the truth is that We will have few combat movements. Weak attack, strong attack and throw grenades. With this we will have to perform the appropriate combos to clear any threat from the map. There is also a special attack which is activated by completing the corresponding bar, but it’s not something particularly relevant either (except that you gain more attack power…).
And behind the facade that Slave Zero X may have, I found a game that becomes empty. The story is too convoluted to feel any empathy towards the characters. The fights become repetitive. And the setting, despite the rotations and 3D effects, ends up being very similar. There is only notable interest in the final fights, the real stakes of the title. This is where you should put all the meat on the grill, and where hack’n slash This will put us on the ropes.
Checking for the next system update
If there was at least one fighting style that encouraged you to investigate and delve deeper into its mechanics, I would understand it. The game encourages you to perform combos, but it’s not very clear how to perform large chains and follow one move with another. It is easier to perform these movements in Rue de la rage 4, For example.
At least All the action that happens on screen flows smoothly. I know PC gamers have had issues, but the truth is that On Xbox Series (which will not be rare). Regarding its visual aspect, I liked the possibility of changing not only the skin of our protagonist, but also the artistic style, converting the textures of the base game into a title that seems taken from the Mega Drive catalog or format VGA.
Conclusion of Slave Zero
Poppy Works and Ziggurat want us to see the walls dyed red thanks to their ruthless proposal hack’n slash. The action reflects great reminiscences of the past, with three-dimensional environments and pixelated characters that will bring back fond nostalgic memories. Slave Zero Its combat system is superficial and, except for the final enemies (the toughest), the rest of the putties will be wiped out in the same way. If you really like the genre, warm up your thumbs, because you’re going to need them.
Slave Zero
$24.99
Benefits
- Very striking visual style
- Bloody, gushing blood
- Very difficult final enemies
The inconvenients
- Missing a wider variety of combos
- The final attacks are not very energetic and spectacular
- Phases too linear
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