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Triumph or fall of games: Why everything depends on the engine
The game engine, of course, provides graphics. But not only and not by itself. Because an engine is much more than just a graphics framework, it gives developers a whole toolbox that also includes game mechanics and logic, sound architecture and much more.
That’s why it’s a mistake to say that you “only” need Unreal Engine 5 to develop a beautiful and modern game.
Daniel and Alana discuss what exactly an engine can do – and what it can’t – in the live talk from CAGGTUS 2024 with René Rother, one of them Instagram account about toilets
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Because he develops the game alone, he also knows all the parts of an engine (in his case, Unity) and can tell you which ones the engine makes easier for him and which ones he still has to craft by hand.
Theoretically, a game could even be developed without a pre-built engine, but indies like René in particular benefit enormously from Unity and free engine variants. Even indie titles today are usually so complex that it is impossible for small teams to build all the functions from scratch.
Which leads us to the most important question: How do you even find the right engine for your game?
You can see it in the video above, or hear it here in the podcast:
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Feel free to write in the comments which talk topics you would like to see next! And also listen to our second format “What do you play like that?”, in which editorial members and sometimes guests briefly and succinctly present their current favorite games. Well, or even when Micha has to defend herself against Géraldine’s infamous vampire accusations.