Fallout 76 is the next logical step for fans of the Amazon show

If you’re like me, then you went looking for one Stand out Game to play once you’re done watching the well-received Amazon show. Despite the fact that the ending sets up a second season that will certainly continue NewVegasa settlement from a similarly titled and popular gameI hesitated a little and ended up playing Fallout 76, a survival MMO based on the first-person RPGs. Although functionally and aesthetically similar Fallout 3 and other, newer games in the series, Fallout 76 is more than just multiplayer Stand out Game: In my opinion, there is no better modern entry that tackles some of the same themes as the series, and I think it’s worth elaborating on.

Spoilers for the entirety Stand out show follow.

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Fallout 76 could have been a terribly mismanaged game That started in bad shape, but that was it rehabilitated evolved over the years into a functional and occasionally great game. Like me explained in more detail elsewherethe base game’s quests leave a lot to be desired, but it’s a solid and solid game sensitive Foundation that I think lovers of the show will appreciate. You spend the opening hours of Fallout 76 Meet the various factions of the world that have tried to reform the Appalachian wasteland and they run the gamut. Some are raiders who have resorted to barbarism and cannibalism, others are cultists who worship the creatures of folklore made real thanks to the atomic bomb, and there are even a few paramilitary fascists in the ranks, like the Brotherhood of Steel, the Maximus (Aaron Moten) is part of the show. But then there are the Minutemen from Fallout 4 or the responders, only seen in Fallout 76who are trying to make a real difference. The Responders in particular are a fundamentally decent, kind, humanitarian faction eager to respond to calls for help across Appalachia. These are not police or fire departments, but volunteers trying to promote mutual aid and care for those who otherwise cannot care for themselves. They are the neighborhood watch of the wasteland, but actually good.

Responders work with other organizations to the best of their ability to help everyone as best they can. They take over an abandoned country club, transforming it into a retreat with living quarters and a shopping center, supplying other settlements with supplies, and repairing a vertibird so players can fly to other areas outside of West Virginia – which eventually includes Pittsburgh and Atlantic City – to launch missions expressly to help those who need help in these harsh places. The Responders are the shining beacon of Appalachia and an example of what a post-capitalist society could hopefully look like. They are also the basis for many things Fallout 76the attitude of the players towards each other.

If you talk about it Fallout 76, The conversation can’t help but turn to his Community, which was described as overwhelmingly friendly and welcoming everywhere I looked. Based on my time with the game, I can’t help but agree. A random player probably gave me a generous helping of Stimpaks because he saw my relatively low level while standing outside a dungeon and thought I needed help. When me and my friends tackled an exciting night stalker event, several experienced players took part Fully equipped power armor defended us from swarms of ghouls while we made noise to lure the monster out. No one I’ve ever encountered in the wild has harassed me or tried to attack me, and just the other day I saw my first player-run store. It was just a few steps from the Wayward Bar, which new players are directed to almost immediately after exiting Vault 76 at the start of the game, and almost everything that was for sale significantly undercut the prices offered by NPC traders . Most people seem to do it Take care of each other Fallout 76.

An example of a settlement a player could build in Fallout 76.

Picture: Bethesda Softworks

This is a thread I can pick up with new appreciation after seeing it wonderful Stand out TV show. Although the main characters spend most of the series navigating the lawless wasteland, everyone’s ultimate goal is to return to some sort of community. Each character and their faction has a different vision of what this looks like, but it is the vision of the “villain” Moldaver (Sarita Choudhury) that is the most compelling and consistent with it Fallout 76. Her goal throughout the show is to find a source of strength that could help her build a community that allows her to do so Recreate Shady Sands, the commune she helped run before Kyle MacLachlan’s Hank MacLean selfishly destroyed it from the face of the earth. At the Griffith Observatory in Los Angeles, all the forces of the series meet, but despite her death, Moldaver wins. She lives just long enough to see her new cold fusion reactor restore power to what’s left of Los Angeles. The last image she sees is a hopeful one.

A few members of Stand outThe series’ main cast has complicated connections to Shady Sands. Lucy (Ella Purnell) learns that her mother took her there early in her life, which motivated her father’s vile attack on the community. Maximus’ earliest memories begin with dropping the bomb on Shady Sands, suggesting that he was born there. Their shared history there and the realization of Moldaver’s goal, not to mention the intent of the Republic of New California to which she is a part, suggests that the show is not done questioning the possibilities of places like Shady Sands, which are a saving grace There could be grace in the midst of the chaos above the earth. Of course, after Moldaver’s death and the NCR’s defeat in the battle in the finale, all power is in the hands of the fascist Brotherhood of Steel and Maximus.

Fallout 76 is not in a completely different place. From what I understand, the Brotherhood is similarly beginning to invade Appalachia, which has been settled by many of the local Vault Dwellers and factions, including the Responders. Even outside of the game’s literal factions are the player have formed their own faction and their own sense of community, which is threatened by the influx of groups like these. Much like gentrifiers, the brotherhoods settle in the Appalachian Mountains, building structures that displace others and literally taking up a place in the world that can no longer be converted into a player-run installation. Considering how many veterans Fallout 76 Players go out of their way to build things like this for the benefit of everyone else in Appalachia. There is always the danger that the further the game goes and the more it contributes to the world, the more threatened and pressured the player community will be. While I can’t realistically imagine Bethesda will ever add so much that players will face such restrictions, it’s an interesting way to look at the community that has formed around them Fallout 76 and its relationship to the game and the world.

Both Stand out (the show) and Fallout 76 seem to position these righteous communities against the harsh realities of a world that would rather wipe them out, and I’m excited to see how both wrestle with this. Fallout 76The extremely positive community has already held out long enough to see the game’s reputation restored. So who can say what else it can’t tolerate? While the resolution of the show is a long across the boardThe emphasis on community and the idea of ​​doing something better than what we inherited is a thematic guide that makes Fallout 76 Feel like the logical successor to people who do that Stand out Resonate with.

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