I come back, I adore it, it bores me, I leave it and start over

The Boss

I come back, I adore it, it bores me, I leave it and start over

Adore, bores, leave, start

I recently wrote something that made me think: many people think that the worst thing that can happen when you try a video game is that you completely dislike it. I disagree. The worst thing that can happen is that a video game that you are passionate about has bad and/or really unpleasant aspects. It was in an article where I gave my opinion about my experience at Atomic Heart.

The idea kept floating around in my head because it fits perfectly with a video game that has been coming and going on my console for years: Mad Max (2015) by Avalanche Studios. I have tried to complete it up to five times and I always go through the same phases. It’s become kind of rogue-lite and I want to change it.

Mad Max: return, play, abandon and repeat

Avalanche Studios launched the Mad Max video game in 2015, the same year it was released Mad Max: Fury Road. It is an open-world action and driving video game. Its structure is not difficult to understand: upgrade a car from the bottom and defeat enemies until you reach the final boss. All this with lots of explosions, blows and speed in an apocalyptic desert.

I am aware that there are very different opinions about this video game, although the general feeling is that it remains average and tends to be boring. I understand all sides because I am right in the center. There is no other game that has made me so insecure about completing it or burying it deep in my library. And I tend to be quite decisive.

I’m back to Mad Max… for the fifth time. This time it has been driven by the imminent release of Angry in theaters and a recent article on the occasion of the same. I played for around 4 hours, a time that allowed me to do the first story missions, clean the first area (tutorial) completely and have the second area of ​​the map almost ready.

Once again, I have entered the first phase of my toxic relationship with Mad Max: returning, being fascinated and enjoying it, getting bored at a certain point, leaving it without any qualms and starting again. The attempt I made the most progress on left me with just over half of the map fully explored. I do not leave a base or area without having it 100% ready. Once again I have asked myself rhetorically why the hell I always leave this game.

I like Mad Max. He has everything to make me fall in love: hand-to-hand combat style Batman Arkham, exploration and action to the teeth, a setting focused on a car cult (like the Mad Max cinematic universe) and finally a very simple structure: clear posts to weaken the area, kill a general and move on to the next area . All very Far Cry.

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I really enjoy the combat and moving around the map at full speed with the car. I also like the exploration because it is basically limited to the positions and you always know what you need to complete the area. In other words: it’s fun and you don’t have to eat the coconut in the least. So my first four hours have been like all the previous ones: enjoying myself like a child.

I always say the same thing when they ask me: I don’t know how long I’m going to last this time, but I’m going to enjoy it as much as I can. However, there eventually comes a point where I get bored or something else catches my attention. I never manage to finish it. I want to do it, even though I’ve been told several times that the ending is of zero interest.

I get bored because everything that fascinates me begins to become very monotonous. I’m not saying that it stops being fun completely, at the end of the day it does exactly the same thing that you see during the first 4 or 5 hours with more explosions, but I am clear that the game is incapable of maintaining the overdose of action throughout the entire game. the adventure. I get the downturn whenever I’m half (approximately) of the mapping completed. And even though I am fully aware, I fall again.

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I want to try it again the same way I did with Atomic Heart recently, after giving you the XDefiant analysis and before June dumps all its news on me: The Final Form from Destiny 2, Shadow of the Erdtree the Elden Ring, Chornobyl Liquidators and Skyline Valley from Fallout 76. If holding on a little helped with the Mundfish game, maybe it will help with Mad Max. Has this ever happened to you with a video game? Did you manage to complete it or did you abandon it? How did you approach your final game? I read you!

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