XDefiant receives its first update with some fixes

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XDefiant receives its first update with some fixes

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We are already a few days away from the end of May, particularly important in terms of news in the video game industry, putting Ninja Theory and the launch of Hellblade II in the form of an exclusivity for Xbox consoles and PC. .

But that’s not the only news we’ve had in the last few days of the month, with Ubisoft having another big moment for them with the launch of XDefiant, their new shooter free to play which is now available on PC and current consoles.

XDefiant already has its first patch

This game arrived on the same day as Hellblade II, but that didn’t stop many players from jumping into it right off the bat.

Unfortunately the release of XDefiant This hasn’t been clean, as there have been some issues connecting with games, so Ubisoft is rushing to fix the bugs with patches and we already have first in line with some fixes.

  • Sometimes players charging into the training area would appear off-world in Hell, and now they (probably) won’t do that anymore.
  • Fixed an issue where if the player died during the device deployment animation, the next deployed device would fall at their feet instead of being launched as intended.
  • That issue where you received hit markers on an enemy when they killed you, but their health bar still seemed to be full? The health bar display was incorrect: you damaged it. This should be fixed now.
  • Fixed an issue where UI text at the end of the match was displayed in the wrong orientation in Arabic.
  • We’ve reactivated the training area, but strange things can still happen.
  • Fixed an issue that caused low frame rates with some AMD GPUs.

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