Radio General is a real-time strategy game set in World War II that focuses a little more on realism. Because as a general you sit here in your command tent and command your troops without being able to see them, but with the help of radio messages.
Micro instead of mouse
The game uses voice recognition for this. You are indeed yelling at your troops in front of your PC via a microphone, thus changing the course of the game's battles during World War II. You can only find out what is happening on the battlefield through the field reports of your soldiers.
But you shouldn't trust them blindly. The troops are not lying to you, but they often do not know what is happening where. Your job is to make decisions on these frequently incomplete and confusing announcements hold true.
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Invisible battlefield
Also the Realism of the battles should not be neglected in Radio General. Your troops have limited ammunition and stamina. Things like their morale, camouflage and field of vision are also important. The battlefield terrain also affects confrontations with enemy troops.
Your soldiers move faster on roads, but are less well camouflaged. On the other hand, you can see further on hills. And those who plan ambushes will be more successful with small groups because an entire army is difficult to hide.
Hasn't that happened before?
Radio General isn't the first game with this fresh gameplay idea. Radio Commander appeared in October 2019, in which you fight battles in a similar way in Vietnam. In addition, Ubisoft released Endwar in 2009, which you also control with voice commands. Here you can see your units.
Radio General is supposed to on April 9, 2020, less than a year after the game's announcement, appeared on Steam for Windows, Linux and MacOS. The developer studio has not yet announced a price.