Ubisoft lately it is soft. Recently announced what many have wanted for a long time, Assassin’s Creed Shadows. This new game taking place in the Feudal Japan of the late 16th century, this is what the majority of fans demanded from the French company in terms of localization. After presenting at different events, now it is time to wait to enjoy a title that promises to reinvent itself in its own formula.
Assassin’s Creed Shadows will have a map of similar dimensions to Origins
Lemay-Comtois (associate director of the new title of Ubisoft
Above biomes, Lemay-Comtois comments that “in Japan, it’s much more mountainous, small mountains and valleys, and what we discovered with the team who went to explore Japan is that most interesting things are found in the valleys“. “There are a few interesting temples on top of some of the mountains, but for the most part it’s almost like a very steep, impregnable bush that there’s no reason to go through.”
16th century Japan
This will mainly involve Central Japan “The story we are focusing on primarily focuses on the center of Japanso we don’t extend to everything Japan, so we knew we had a rough idea of the territory we wanted to cover. According to the explanations of Lemay-Comtois to the interview.
We wonder if we will have available feudal castlesand this continues to be clarified by one of the people responsible for Shadows of Assassins’ Creed: “So, something important is happening in Kyotosomething important happens in Osaka, Azuchi; We need these places, sohow can we be faithful to these castles? Because they’re very interesting, so we build these castles, they have great significance.” “And then we think about how much people we need between these castles to make it believable and feel like an adventure when you you move between them, and it doesn’t “It takes them four real days of riding to move from one to the other.”
Shadows of Assassins’ Creed It will be released on November 15 For Xbox Series X/S, PS5 Yes PC. Stay with us and visit our website via the following link.
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