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Since the beginning of the year, one of the problems that Xbox and its community have had to face is the loss of exclusives, to become multiplatform. You can increase the number of players and triads with them, as this is the case with Sea Of Thieves, or because it is profitable to play a good game, like Hi-Fi Rush, it is one of the pioneers that it is for come.
Even though Xbox management was quick to tell it in a podcast, it’s still floating around the uncertainty of knowing whether there will really be a limit to this cross-platform drift. Halo or Gears of War could be an exception, but Microsoft hasn’t closed the door on anything. Today, Matt Booty, in an interview, He spoke about the subject again with sincerity.
The “case by case” response is back
Indeed, Booty says they will continue to make these decisions on a case-by-case basis., individually, treating each game separately and with its own conditions. But in addition, he states the following about Xbox consoles:
We’re absolutely committed to continuing to deliver launch exclusives on Xbox, that’s part of our core promise. Xbox consoles are essential to what we do.
At this point, it’s easy to deduce their strategy, but it’s still difficult to maintain fans’ trust in their platform, purely by convincing them that they’ll make it to launch on Xbox Game Pass. The worst part is that these days everything is likely to become cross-platform. Maybe we just want Phil Spencer to say something like, “Halo, Gears, Fable, and Forza don’t touch each other.” »