Modders from The Witcher 3 have only had official tools from developer CD Projekt Red for two months, but they have already put them to good use. An ambitious modder was able to Map of the first game with the new tools just one day after their release. Recently, a new mod has given the already ambitious role-playing game a full-fledged reputation system, bringing back a concept that, according to the mod’s description, was removed from the original release.
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The mod (first mentioned by IGN) is simply titled “Reputation System” and was uploaded on July 18 by Nexus Mods user FreakVlp. “Now, Geralt’s decisions and behavior correspond to his reputation points in different regions,” the description reads, “and will have many effects on all sorts of activities he may do.” For those using the mod in a new playthrough, there are now five reputation levels that affect how the world reacts to Geralt. From worst to best, the levels are: Hated, Disliked, Neutral, Liked, and Respected.
Level is determined by a 100-point scale, with each level having a specific range. Neutral, for example, is between 40 and 60. Whenever Geralt enters a new region, reputation starts at Neutral, so you don’t have to fear being public enemy number one from the start. Completing witcher quests as well as winning horse/boat races or fistfights will increase your reputation. Some main quests will also affect your reputation depending on your choices, and if you steal or brandish your weapon in front of the guards, you’ll lose reputation points. The system tries to punish (or reward) you by focusing the consequences on what matters: your wallet. Higher reputation levels will give you discounts in shops and allow you to sell items at a higher price. The opposite is true if Geralt isn’t popular with the locals.
The mod claims to restore this system after CDPR removed it from the game at some point during development. My city has reached out to CD Projekt Red for confirmation or comment.
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