Bienvenido a Box Art Brawl, our week-long look back at the same retro boxing art worldwide with a unified vote.
To keep up with the release of Crossing the Animals: New Horizons we watched the first game in the series last week. Although the North American and European variants are very similar, minor differences have suggested a North American version of the system over voting with 59% of the votes. Japan started as high as 7% leaving Europe in the middle of the remainder.
After the lovely and thoughtful break of Animal Crossing, we take the trails (digital, quick to add) via Rage 3 roads this week. Yes, we broke the mold with the non-Nintendo system game back to Box Art Brawl # 32 with Sonic the Hedgehog, with the sign that the game has appeared on the Nintendo platform. This week's game is available on the switch as part of a great deal Sega Mega Drive Classics collection (which, unfortunately, includes a Japanese version, AKA one to play).
To be honest, we undermine our aspirations for the future Rage 4 roads with this election, and with many people around the world currently locked in for some COVID-19, what better way to get rid of that clash with an ungrateful beat, eh?
Let's get down to it, then. Round 1 …
North America
We start in North America with Axel, Blaze, Dr. Zan and the unstoppable character Roo doing their practice on the dock as the sun sets (or rises?) In the city behind. Skate, or Sammy if you like, is completely absent for some reason and the standout of the four characters is a little surprising. Your eye is drawn to Zb's electronic arm, and while he and Blaze are well supplied, Axel has seen more better days.
Midway through his patented Grand Upper punch, the military designer's gal is enough to distract you from the unpleasant parts of his body. His hands and feet are large and the poor chap has caused many blows to the face. This is the third game.
We like the way Zan's hand breaks Genesis's red strands down the left side, even though we can't believe Roo's foot does the same. There are some strange visual problems here that are very noticeable for as long as you look, but they have a lot of potential.
Japan
All of the characters look more or less as you would imagine from the in-game sprits on the Japanese cover, Axel looks pretty ripped and Blaze reminds us, of the negative impact on us as a small game. Ahem.
Sammy is present and good and Zan's great cyborg body brings in enemies as they all stand in front of a burning fire … something. We see the hands of the robots reaching behind the Japanese kicking head. It's sad, powerful, colorful and well-painted. In fact, the only mistake we can get is Axel's shirt. What happened to that? Is it a sticky film? Did his white t-shirt just get soaked up in sweat after he gave the goons plenty of sound bites? It looked like he had hit his chest with the vest.
Europe
Taking a leaf of the North American book in relation to the omission of letters, Dr. Gilbert Zan takes his place in the European blue box, though it is not specified to include cyborgs. However, Killer's murder. We think Blaze has just had his head broken and twisted by an invisible enemy thanks to its unnatural angle and small size compared to the rest of his body.
The city with a great lightning storm looks good, the water looks good, the sign is cool and we don't mind the big overlay on the prominent Mega Drive and SEGA logos, either. There is still something lacking, however, and although there are some good points to be had, we will not stop scrutinizing Blaze's head.
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We hope everything keeps it safe and sound wherever you are. It's good to gamble and we'll see you next week for another round.