With Dragon Age 4 The Veilguard, BioWare aims to correct its past mistakes. It begins with the largest part of Inquisition, its predecessor.
It’s been 10 years since Dragon Age Inquisition was released. After a lengthy development, the sequel will be released this year. A fourth installment, initially planned as a multiplayer-focused follow-up game, failed to materialize before the bitter failure of Anthem. BioWare was finally given carte blanche to develop the single-player game it wanted. Dragon Age 4 will make everything bigger, we hope better, but it’s about repeating one of its predecessor’s biggest mistakes.
Better pace in Dragon Age 4?
Dragon Age The Veilguard is on track to become the “best game in the series.” That’s what Mark Darrah, to whom we owe the previous episodes and who now acts as a consultant, said. It must be said that the new teams have paid particular attention to player feedback. Return of healing, lighting options in the character creator, expanded skill trees, incredible customization options… BioWare has no intention of making amends with regular customers of the license. One of the recurring complaints of the third installment has also been well heard. In an interview with The Edge magazine, creative director John Epler explained that Dragon Age 4 will not repeat the mistake of the infamous Lone Marches of Inquisition.
The first truly open area of the game featured endless side quests. So much so that players spent around ten hours (no, we’re not exaggerating) completing everything before moving on. A boring and endless area. The pace obviously took a big hit, as did the story. The antagonist left as quickly as he came before being forgotten. The sense of urgency that the Inquisition wanted to create was then obsolete. With Dragon Age 4, the teams want to “give the player a personalized experience.” Pacing is important to us and we want to make sure the story stays at the forefront. »
BioWare should therefore play the cautious card with the different zones so as not to lose the player too much. The team makes no secret of this in each of their speeches: they want to bring back the narrative that gave the studio its nobility. This will inevitably be a scenario-oriented experience. However, we will have to wait for the launch of Dragon Age 4 The Veilguard to find out if the bet is successful. A release date will be announced at the end of the month. Rumour has it that Varrick and his friends will visit us in October.
Source: The Edge via GamesRadar