In the sixth episode of City Unbound, the developer diary docuseries of the highly anticipated survival game Frostpunk 2The developers discuss the challenges of creating a new interface that better fits New London’s much larger scale.
The valuable feedback provided by the Open Beta participants has been taken into account to make the player experience as enjoyable and smooth as possible. The most notable change is the function of being able to observe situations closely and in more detail
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City Unbound is a seven-part series combining interviews with new footage from the city-building survival strategy game. It was developed by one of 11 bit studios’ three in-house teams. Each episode will offer an in-depth look at the key strengths and unique aspects of this ambitious sequel.
Frostpunk 2 It will arrive on PC on September 20 and upon launch on PC Game Pass, to be released on consoles later.
I have traveled to worlds you would never believe, ending enemies that defy all mysticism. I have felt my pulse quicken with each battle, and the sigh of someone who knows they must rise again. There is always a villain waiting and an adventure just around the corner.