a huge update and the return of a popular feature

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a huge update and the return of a popular feature

feature, huge, popular, Return, update

Starfield is getting a new look with a major update. It also marks the return of a popular feature that disappeared a long time ago, perfect ahead of the DLC release.

Despite the complicated start Starfield is catching up more and more. Thanks to the work of the Bethesda teams, the game is finally able to shine among the stars. Patch after patch, the space epic is being refined to offer a more engaging and richer experience. And that should only improve with the next major DLC, which promises a real renewal. But before the upcoming release, the studio is already laying the groundwork with a new update.

Bethesda continues Updates pour Starfield. Not all of them fully satisfy the players, but some are received very positively. The news should fall into the second category. Available in beta On PC, just go to the game properties on Steam to access it. Finally, remember to download this version to be able to enjoy all the advantages it offers. And as you will see, it is not nothing!

Starfield prepares you for ignition with a series of fixes

In general, the Update 1.14.68 of 17 September continues to stabilize StarfieldThe game should also benefit from improved graphics, with particular attention being paid to lighting and texture rendering. Likewise, Bethesda has fixed the camera issue when the player jumps. The studio has also reworked the overall user interface for greater ergonomics.

With this update, numerous errors disappear. Forget the many problems of collision too repetitive even for adding parts to his ship. Due to the outcry from players, Bethesda reactivated the feature that allows you to flip your vehicle to easily customize it. This was deleted a few weeks ago. Players liked it, which of course caused a lot of frustration. As long as they are ships, you won’t have a problem selling them.

Starfield
Ship customization in Starfield. ©Bethesda

All quests have been corrected by update 1.14.68

As a role play Starfield suggests a colossal name Quest. However, many of them contain bugs that sometimes make progress difficult, so Bethesda decided to prepare the ground for the DLC Shattered Space by repairing a lot of missions:

  • Brownout : After talking to Joyce Osaka, there are no more problems with further development.
  • Due in full : Fixed an issue where the perpetrator’s spaceship would appear.
  • Eyewitness : It is no longer possible to enter the destroyed ship on the spaceport landing pad.
  • Enemy intelligence : Fixed an issue that could prevent access to the Security Office door if the player fast traveled and waited during this quest objective.
  • In memory : Fixed an issue that blocked progress on the “Talk to Sarah” objective near the waterfall. No longer has a problem completing the “Go to Cassiopeia I” objective if the planet has already been visited.
  • Leader of the pack : Nothing stops the Ashta Alpha from being aggressive.
  • The end of the legacy : Fixed an issue that could prevent interaction with Delgado when siding with SysDef, and freed Crimson Fleet prisoners will no longer target Ikande after receiving weapons.
  • Managing assets : Nothing stops Tomo from appearing in Paradiso.
  • A big step : Fixed music bug during Unity scene and end credits.
  • A small step : Fixed a rare camera issue when entering the first Crimson Fleet ship in the tutorial.
  • revelation : Fixed a target consistency issue during the final encounter.
  • Rook meets King : Dmitri Moldavski now reacts as expected when Austin Rake is killed during the encounter.
  • Rook meets King : Fixed an issue where one of Ragana’s crew members was using incorrect weapon animations.
  • Hard landings : Fixed a rare issue where Milena Axelrod’s ship was not displayed.
  • The best there is : Fixed an issue that could prevent Huan from traveling to the Jade Swan after the first encounter. Additionally, the Jade Swan is now accessible if the player still has the Search and Seizure quest active. Finally, fixed an issue that could cause the Vigilance UC to be difficult to find because it was very far away.
  • The showdown : The door to the strikers’ hiding place will no longer have a locking problem.

Source: Bethesda.

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