Walkthrough for Stilled Blossus House in Zelda Echoes of Wisdom

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Walkthrough for Stilled Blossus House in Zelda Echoes of Wisdom

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The Quiet Blossus House Rift is one of the many puzzles you will find in The Legend of Zelda: Echoes of WisdomHere you must find all of Tri’s friends to free the Faron Wetlands and meet the Deku Bastards.

In this The Legend of Zelda: Echoes of Wisdom Guide, we will help you Find all five of Tri’s friends in Stilled Blossus’ house so you can continue your mission to save Link and the rest of Hyrule.

Walkthrough for Stilled Blossu’s House

Although you can collect the following five of Tri’s friends in any order – as they aren’t specifically numbered – we’ve arranged them in such a way that you’ll have to run back and forth through the rift as little as possible. If you’re not sure which of Tri’s friends you’re missing, take a look at the screenshots below to quickly find the ones you’ve already visited.

Tri’s Friend #1 Location

Zelda lights grass in Echoes of Wisdom

Image: Nintendo via Polygon

When you first land in Stilled Blossus’ house, you will see some web bridges ahead of you and two spiders guarding either side. The web bridges will slow you down when you walk over them, so try to use an ally with distance – like a crow – to defeat them both.

Once the spiders are dead, go to the poison bush in the sea of ​​grass. Here you can choose stronger close combat tools, such as a Sword Moblin. Once it is dead, you will notice the first of Tris’ friends stuck behind a web in the wall. Put a Brazier next to the net to light it and remove the barrier. Be aware, though, that you’ll likely light the nearby grass in the process, so let it burn out before you go in.

Go to the small cove to free the first of Tris’ friends.

Location of Tri’s Friend No. 2

Zelda climbs a wall in Echoes of Wisdom

Image: Nintendo via Polygon

The second of Tris’ friends is just to the left of the first. Climb up the wall and you will see a purple poison bush under some webs in an alcove between the two climbable rock walls. Jump into the alcove and use a melee weapon like a Sword Moblin to take it out.

When the bush dies, it will drop the second of Tris’ friends. Collect them and move on to friend number 3.

Location of Tri’s Friend No. 3

Zelda pulls a Deku Baba out of the ground

Image: Nintendo via Polygon

To the left of Tris’ friend #2, you’ll find the purple blob containing Tris’ friend #3, who is simply sitting out in the open on the plateau. The problem – aside from a small jump – is that Tris’ friends are guarded by Deku Baba, the carnivorous plants that you must uproot with Bind to defeat.

Pull the first Deku Baba out of the dirt so you can reach the platform. Here, carefully uproot the other two enemies (be sure to watch your feet and not fall). When they’re all gone, save Tris’ friend #3 before moving on.

Location of Tri’s Friend No. 4

Zelda prepares to climb down a ladder in Echoes of Wisdom

Image: Nintendo via Polygon

Return to where you freed Tris’ friend #2 and climb up the cliff. Defeat the enemies here to save yourself a headache, then continue climbing up to the second platform (bait the Deku Baba at the top so he doesn’t eat you). Once at the top, climb down the ladder to the platform to find a 2D puzzle section.

Your goal is to get to the very left of the map, but you will have to deal with some enemies along the way. Use a reliable echo like the Sword Mobline take everything out and then beachtula to create a rope net to the upper part of the leftmost path.

Zelda pulls a Deku Baba out of the ground in Echoes of Wisdom

Image: Nintendo via Polygon

When you reach the top, use a Bombfish to blow up the blocks before you get another beachtula to climb to the next level. Defeat the Deku Baba and then use another Bombfish to blow up the shady block that houses Tris’ friend No. 4.

After rescuing Tris’ friend here, go back to the 3D area to find the last one.

Tri’s Friend No. 5 Location

Zelda jumps over burning braziers in Echoes of Wisdom

Image: Nintendo via Polygon

To the right of the cave where you found Tris’ friend No. 4, you will find some burning platforms. Carefully stack some Water blocks On your current platform, swim across and drop the water blocks to clear the platforms ahead of you. Then just jump across the now safe platforms to reach a small square block. You’ll see Tris’ friend #5 trapped under a net in the ground.

First use a melee ally to take out the nearby spider, then use the Bombfish one last time to blow up the web. Come over and free Tri’s friend #5. Tri will then teleport you back to the main entrance of the rift and reward you with two Power Crystals and a free ride back to Hyrule.

When you land, you’ll be greeted by Blossu and some other Deku who aren’t too happy to see you and will throw you in jail. Check out our guide on how to escape the Deku Scrub Lockup and then our Faron Temple walkthrough.

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