Bandai Namco and FromSoftware have shared the changes that the new patch or update will introduce. Fire Ring (1.15). This new patch Fire Ring Its main function is to fix a series of errors. Among the main bugs listed in the notes for the new 1.15 patch of Fire Ring Included are improvements to malfunctioning cutscenes, sound effects, and various issues with the Golem Fist weapon. This new update for Fire Ring
What are the notes for the new patch or update? Fire Ring 1.15?
- Correction of errors:
- The scene that plays when entering the Shadow Fortress Church District would play again when re-entering the area.
- Some Golem Fist weapon attacks did not deal damage when the player was affected by certain special effects.
- The power of the Golem Fist weapon’s one-handed heavy attack was lower than expected.
- Fixed a bug that prevented the Crucible Aspects: Thorn Enchantment enchantment when used in quick succession.
- Fixed a bug that prevented the Smithing Talisman effect from being applied to throwing attacks from some weapons.
- Fixed a bug that prevented the use of ashes in some areas of the Scadutree Avatar battle arena.
- Twin Moon Knight Rellana sometimes performed unexpected actions when interacting with objects in the battle zone.
- You can no longer combine incorrect skills with weapons under certain circumstances.
- Fixed rendering errors for some enemies.
- Sound bug fixes.
Other fixes or changes in the new patch The Fire Ring:
- Various performance improvements, stability and other bug fixes.
- More fixes have been added to the game’s ending credits.
- In the PS5 version of the game, framerate instability can be improved by using the “Rebuild Database” option from the console’s safe mode.
- On some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance.
- In the PC version, the “Inappropriate activity detected” message can appear without cheating. To fix this issue, check the integrity of the game files before restarting the game.
Fuente: Bandai Namco