Frostpunk 2 receives a new patch full of changes and new features – Xbox Generation

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Frostpunk 2 receives a new patch full of changes and new features – Xbox Generation

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We are already approaching the end of October and with this we continue to advance in this last stage of 2024, in which we hope to see the rest of the important video game launches that the companies have kept as a highlight before enter. the next anus.

This month is very busy in terms of new releases and to finish we hope to have some of the most relevant ones, although we will also have additions to existing games, as is the case of Frostpunk 2, a recently released title. in its PC version.

Frostpunk 2 adds significant improvements with new patch

After some delays, we finally got to see this sequel arrive on the PC platform, In addition to being broadcast on the Xbox Game Pass service from day one, that did not prevent it from exceeding three hundred thousand copies.

Frostpunk 2 continues its way in the market and the developers add patches and updates like the last one added, including balancing and gameplay improvements, although you can see the complete list in the official patch notes.

Balance

  • Activating a keystone now adds 2 fervor to the faction aligned with the opposite affinity.
  • Increased fuel to heat ratio of Tier 2 and 3 Progression Generator upgrade
  • Level 3 generator upgrade with slightly reduced oil-to-heat ratio
  • The overall efficiency of steam resources has decreased
    – District Steam Draft reduced from 100 to 80
    ; expanded district steam draw reduced from 125 to 100
    ; geothermal power plant steam extraction reduced from 120 to 90
    ; unfiltered steam extraction from geothermal installation reduced from 150 to 110
    ; deep geothermal power plant steam extraction reduced from 200 to 170
  • The cornerstone of adaptation no longer reduces the heat demand of steam centers
  • Increase in the amount of deep deposits
  • Mass-produced goods now also affect the main district
  • Apex Workers now also applies to buildings
  • The temperature drop in Prologue now occurs later on Citizen difficulty.
  • Unified colony stock limits between Scenario and Utopia Builder at 30,000
  • Adjusted the main area of ​​the Fractured Gorge district to allow proximity bonuses for up to 3 districts.
  • Fixed an issue with the negative trust modifier never expiring after using “Urgent Investigation”
  • Fixed the “Boost Research” ability of the Pharmaceutical Testing Lab building
  • Modifiers that reduce labor requirements in districts and buildings should not reduce the amount of labor produced by the Automated Labor Factory.

Gameplay

  • Frost Break can now be performed on any number of cells up to 8.
  • Community actions will be proposed more frequently during Council negotiations.
  • New consequence arcs await Steward when the following events occur:
    – Keeping the generator off too long when fuels are available
    – Promote a faction just to raise money later
    – Promised missions that repeatedly fail for a hostile faction
    – Condemn and promote the same faction in rapid succession
    – Failing too many votes after granting an agenda to the same faction
    – Suppress a demonstration after negotiating with a faction and making a promise
  • Fixed a possible crash if the player found and used all Steam cores before Chapter 4.
  • It will no longer be possible to carry out simultaneous missions to approve one policy and repeal the opposing policy.
  • It will no longer be possible to have several engagement missions for the same law (investigate, approve, repeal).
  • It will not be possible to promise approval of a policy that is already on the agenda for the next Council voting session.
  • Fuel promises will not be displayed if the fuel cannot be used with the current generator upgrade.
  • Enclaves and watchtowers built on them cannot be demolished or deactivated once the faction relocation is completed.
  • Enclaves are no longer available for construction in settlements under certain conditions in Utopia Builder.
  • Improved addition to the prologue by separating missions.
  • Adjusted the timing of the “Survive the Storm” quest.
  • Story arcs and other events now unlock correctly after completing a Civil War in Utopia Builder.
  • Inmates can no longer express their feelings about the situation in the city.
  • Inmates will return to society after serving their sentence.
  • Negotiation and grant agenda proposals will now prioritize the needs of the city with the next faction/community affinity.
  • Messages about consequences will not be displayed during the Whiteout.
  • Factions now provide appropriate bonuses to the city if the admin has good relations with these factions.
  • Frostland restoration sites are now correctly disabled during Whiteout.
  • More fixes and improvements to Peace Accords.
  • The Enforce Peace skill can no longer be used when Prisons are disabled.
  • The asbestos siding message no longer displays false information about the benefits of prefabrication instead of the cost of prefabrication.
  • The Deploy LEDs skill no longer displays false information about decreased production efficiency.

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