All Battle Plugs in Mario & Luigi: Brothership and how to get them

Geralt of Sanctuary

All Battle Plugs in Mario & Luigi: Brothership and how to get them

Battle, Brothership, leader, Luigi, Mario, Nintendo, Plugs

Damage shield 10 30 Reduces damage taken by enemies by 20%. Easy-peasy counters 10 20 Holding down the button makes countering easier, allowing you to float in the air while jumping and increasing the size of your hammer for these encounters. Kaboom attack 10 30 Reach Excellent rating with a jump or hammer attack to deal damage to nearby targets. Surprise iron ball 20 10 30 When you reach Excellent rating with a jump or hammer attack, an iron ball will fall on the target to deal more damage. Dizziness attack 20 15 20 Increases damage dealt by jump and hammer attacks by 15%. Additionally, an “Excellent” rating can make a target feel dizzy. Sure-footed guard 15 5 20 Prevents the effects of Trip and Dizzy. Automatic mushroom 20 5 20 When your HP gets low, a mushroom will automatically be used. Automatic syrup jar 20 5 20 When your blood pressure drops, a jar of syrup is automatically used. Auto Herb 15 5 20 When you gain a status effect, a refreshing herb is automatically used. Anti-aircraft specialist 30 10 30 Jump attacks against flying enemies are guaranteed critical hits. Craft 4 Battle Plugs Anti-spike specialist 30 10 30 Hammer attacks against spiky enemies are guaranteed critical hits. Craft 4 Battle Plugs Strengthen counters 30 10 20 Converts Jump Meters to Ground Pounds and charges Hammer Meters to deal 30% additional damage. Craft 4 Battle Plugs Automatic single use 30 3 20 If one of the brothers is KO’d, a 1-Up Mushroom is automatically used. Craft 4 Battle Plugs Loot booster 30 10 20 Increases the chance of defeated enemies dropping items. Craft 4 Battle Plugs Performance bonus 40 3 20 Restores 50% of the BP consumed in a Bros. Attack that receives an Excellent rating. Craft 8 Battle Plugs Car Excellent 40 5 20 Automatically grants an Excellent rating to Jump, Hammer, and Bros. attacks. Craft 8 Battle Plugs Spirited item 40 5 20 Using an item can improve various stats. Craft 8 Battle Plugs Boomerang items 40 5 30 Items you use return to your inventory. Craft 8 Battle Plugs Coin arrows 40 20 20 Makes enemies drop coins every time you damage them, proportional to the damage dealt. Craft 8 Battle Plugs Fiery attack 50 15 20 Increases damage dealt by jump and hammer attacks by 15%. Additionally, if you get an Excellent, your target may get burned. Craft 12 Battle Plugs Icy attack 50 15 20 Increases damage dealt by jump and hammer attacks by 15%. Additionally, if you get an “Excellent,” your goal may be iced. Craft 12 Battle Plugs Attack boost 50 10 30 Grants you an additional jump or hammer attack. Craft 12 Battle Plugs Bros Boost 50 5 30 Increases damage dealt by Bros. attacks by 20%, but also increases BP consumed by 100%. Craft 12 Battle Plugs Deluxe car 50 15 15 The Auto Series of Battle Plugs automatically selects the most efficient recovery item for your current condition. Craft 12 Battle Plugs Kaboom Attack (II) 60 10 30 Reach Excellent rating with a jump or hammer attack to deal damage to nearby targets. Craft 17 Battle Plugs Surprise Iron Ball (II) 60 10 30 When you reach Excellent rating with a jump or hammer attack, an iron ball will fall on the target to deal more damage. Craft 17 Battle Plugs Emergency droppin 60 5 30 If you have at least 2 HP and take enough damage to be KO’d, stay at 1 HP instead. Craft 17 Battle Plugs Back-Atcha Attack 60 3 30 Taking damage will sometimes trigger an additional jump or hammer attack on the attacker. Craft 17 Battle Plugs Fast charging 60 5 20 When another equipped plug reaches the state of charge, its recharging time is reduced by 50% revolutions. Craft 17 Battle Plugs Lookup 70 5 30 Using an item uses two identical items from your inventory to give an advantage to both. Craft 22 Battle Plugs Countdown to healing 70 15 15 The number of charges decreases at the end of each round. When the number reaches zero, HP and BP are restored to 100%. Craft 22 Battle Plugs Countdown to recharge 70 15 15 The number of charges decreases at the end of each round. When zero is reached, all other equipped plugs will be charged to 50%. Craft 22 Battle Plugs Top up bank 70 3 20 If another equipped plug were to lose charge, that plug’s charges would drop instead. Craft 22 Battle Plugs Anti-army specialist 10 30 Jump and hammer attacks against Bowser’s army are guaranteed critical hits Earned through story progression Anti-zokket specialist 10 30 Jump and hammer attacks against Zok troops are guaranteed critical hits. Earned through story progression Temperature monitor 5 20 Prevents the effects of burning and ice. Earned through story progression Car Ampberry 5 20 If you suffer from Glohm, you automatically use an Ampberry. Earned through story progression

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