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The Xbox version of Death Stranding Director’s Cut is now available and the channel ElAnalistaDeBits did not miss the opportunity to compare this new version of the game with that of the PlayStation 5. It is particularly interesting, as this is the first time we’ve seen the Decima Engine in action on Xbox systems.
If you’re expecting to find significant differences between the Xbox Series X version and the PS5 version, you’ll be disappointed. In terms of performance, both versions show drops in quality mode in very similar situations. The Xbox Series S version has some visual cuts. Terrain and water quality are noticeably lower, and the quality of shadows, ambient occlusion, and post-processing effects are also reduced, although it works well.
Xbox Series vs PS5: Death Stranding Director’s Cut graphics comparison
Despite these cuts, the Xbox versions also include an ultra-wide mode, which may be good news for those looking for a more immersive experience. According to the analysis, this could have increased the resolution on the Series S up to 1260p or even 1440p in quality mode, suggesting that the game received good optimization for the console.
Interestingly, although no dedicated patch has arrived for Death Stranding Director’s Cut on PS5 Pro, the game still benefits from mid-gen hardware thanks to the Game Boost feature. This guarantees an almost constant resolution of 2160p/60 fps. The Xbox version of Death Stranding Director’s Cut is a good option for those looking to play the game on a Microsoft console.
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