Pokemon TCG Pocket has made more than $120 million in less than a month since its release, according to mobile revenue tracker Appmagic. According to Pocket Gamer, the game’s daily spending also hit a new high, bringing the game to or even exceeding the revenue levels set by Pokemon Go.
According to statistics released by AppMagic, the game’s total revenue has reached the milestone of $100 million, and its total revenue is even higher. It is said that as of November 15, the game has made approximately $8.2 million in revenue on Google Play and Apple App Store, which is the most profitable day for the game to date.
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What causes this spike? Well, the game might just be growing in popularity, attracting a player base eager to spend money on digital packs. This could also be due to the end of players’ free trials for the premium pass, leading to a surge in premium subscriptions. Or, it could just be an indication that after a period of free play, players are putting more money into the game. have fun. Funny, here’s a personal anecdote, I spent £30 hoping to complete the illustrated book and win myself a Meowth. Of course, I failed.
By comparison, Pokemon Go made about $550 million in 2016, according to Statista. The game launched in July, roughly 6 months away from release. In less than a month, Pokemon TCG Pocket has hit $120 million in revenue, and if momentum stays strong, it’s expected to reach that mark easily. Now, it’s worth noting that purchasing open packs is central to the Pokemon Pocket experience, and in the early days of Pokemon Go, there was less incentive to spend money. But considering how much Pokemon Go occupied the zeitgeist during its heyday, it’s still a fact worth remembering, and it paints a vivid picture of Pocket’s success.
Armed with some statistics, we can all sit here and safely say that Pokemon TCG Pocket was a huge success. It was even nominated for a Game Awards, if you can believe it. Let us know if you’ve invested any money into the Pokemon TCG Pocket below!