Can you imagine what the world will look like at the end of the next Trump presidency? I can’t. I don’t even know if the games themselves will be the same by then; maybe the powers that be will just fire everyone, and we’ll have plenty of AI-developed swill to wolf down. It’s like Ready Player One, but somehow more sinister.
However, at least Icelandic developer CCP Games isn’t staring at machine-developed, nutritious games. In fact, this formerly independent (yes, it’s still independent after more than 20 years later) developer is working on some impressive plans for 2028, if anything I saw at its UK offices in London recently Some plans can be used as a reference.
In addition to EVE Online, which CCP has been developing for 21 years, the studio has another blockbuster title, this time EVE: Vanguard – an MMOFPS that will redefine the way we think about MMOs , a first-person shooter. The strategy is bold, but the studio seems confident.
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However, what seems more confident is the release structure that the CCP has tentatively established around the Vanguard Group. According to Emily Akland (Senior Brand Manager, EVE Vanguard) and Scott Davis (Principal Product Manager, CCP London), Vanguard’s launch and rollout timeline is as follows:
- 2024 – Founder Access
- 2025 – Early Access
- 2027 – Global launch
- 2028 – Console launch
This is an early outline of the game and is of course subject to change. But the fact that this information was voluntarily shared publicly with myself and a group of other reporters at CCP Games Media Day suggests that this is the studio’s stated timeline. This is the plan for the game that the studio has been putting more than two years into development. As far as the CCP is concerned, this will happen.
“I’ve been involved in every shooter we’ve tried to make,” EVE Online game director Snorri Árnaso (who also plays working on other gaming portfolios within CCP) said. stage.
“That includes Dust 514, as well as our [EVE FanFest over the years]. That includes one championship we won briefly, and one we won pretty far. This includes some of our scrapped in-house builds. That includes Nova, which I personally went to Vegas to show off.
“In no way, shape or form do we have confidence that [any of those games] What we have now at Vanguard. These games were infinitely inferior, both ideally and graphically… We also had a small team at the time, but we also learned a lot from going in a single direction rather than leaning towards EVE. “
That’s why CCP is now so keen to demonstrate this, get the community involved from an early stage and start testing it. So, four years from now, gamers will be using whatever version of Xbox or PlayStation, or – who knows? – Join in and play EVE’s ambitious shared world shooter without a PC, even if you don’t have a Nintendo Switch.
However, if you’re craving a more “tablet-based” experience with Vanguard in the meantime, here’s some information I learned at media day: alpha testers within the CCP community have been running Vanguard on the Steam Deck. Even as early as Vanguard’s First Strike testing, it already performed well on Valve’s handheld PC – a fact the developers are keenly aware of.
EVE: Vanguard is now open to founders, with an early access version of the game set to launch in 2025, and a global release on PC in 2027. Vangaurd will be hosting a special event from November 28th to December 9th; to participate and get access codes, visit the EVE Vanguard Discord.