Star Wars Outlaws introduces new features to its gameplay

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Star Wars Outlaws introduces new features to its gameplay

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Star Wars Outlaws Update

Star Wars Outlaws is the latest title developed by Massive Entertainment and Ubisoft. After a weak launch featuring some stealth situations, mindless AI, and gameplay with a predictable loop, Massive Entertainment is committed to delivering an even better product to users. With the arrival of update 1.4, the game has introduced changes when it comes to resolving certain mission situations or enemy AI, among others.

With the arrival of this new update, Ubisoft fixed some highly criticized aspects when the game launched. Like the Enemy AI when it comes to detecting us, facial animations and animations during cutscenes among others. In addition to these changes, weak points have been added to enemiesmore time to use two-handed weapons and improvements to Kay's blaster modules. If you want to know more about the changes in this update, we leave you with the patch notes below:

  • General gameplay
  • Fixed an issue that prevented players from taking off with the Trailblazer after certain missions.
  • Kay now uses a two-handed weapon in more situations, such as when climbing, fighting, or using the speeder.
  • Improved use of AI speeder
  • Improved enemy detection
  • Improved enemy tactical decision-making in combat to encourage more active management of their positioning
  • Reduced enemy damage per shot while increasing damage rate over time
  • Improved detection signals and camera feedback
  • Player state (crouching, standing) is now maintained after traversal actions
  • Fixed an issue where an NPC would only be alerted by whistling at them
  • Fixed an issue where the player could remain unnoticed in tall grass while performing aggressive actions.
  • The use of combat was authorized in parts of the union districts
  • Added weak points to several enemies
  • Adjusted weapon aiming (range, recoil, etc.) to allow for greater precision and better management
  • Updated weapon damage values ​​for Kay for all weapons
  • Increased headshot damage when hitting enemies
  • Improved use of the blaster module (Ion and Power)
  • Damage removed from player by power module explosion
  • Added enemy lag to explosions
  • Added specific death animations to certain body parts to improve combat satisfaction
  • Improved use of NPC cover during combat
  • Fixed an issue where Kay would put away the holotracker while crouching
  • Fixed an issue where hostile NPCs were sometimes marked as friendly and could not be damaged by blaster fire.
  • Adjusted jumps to give more control in the air over where you land
  • User interface, HUD and settings
  • Added a visual indication of when an NPC begins to detect the player
  • Added text highlighting which blaster module should be used to target heavy guards, droids and cameras.
  • The prompt to mark the tracked target is now more visible and is affected by HUD visibility settings.
  • Icons added to environmental objects that require skills to unlock
  • Improved Nix quick action icon by highlighting the button when a target is active
  • It is clearer whether a takedown can trigger a fight.
  • Added NPC labels above their heads (works with existing color blindness settings)
  • – Blanco: Neutral
  • – Orange: Aware
  • – Red: In combat
  • Adrenaline Rush cost adjusted based on difficulty
  • – Story mode: 100% (no change)
  • – Normal: 110%
  • – Hard/Difficult: 150%
  • Improved search system display and messages
  • Fixed an issue where some equipment effect icons were not displayed correctly
  • Audio
  • Improved enemy dialogue when entering and exiting cover
  • Fixed an issue where audio was not playing through the DualSense controller on PS5
  • Fixed an issue where arcade games had no music after starting a new game
  • Kinematic
  • Added facial animations to in-game dialogue scenes and vendors
  • Improved animations and visual effects for certain dialogue scenes
  • Fixed an issue where the ND-5 was not in the passenger seat when landing or taking off from Renpalli or Achra stations.
  • Camera
  • Improved camera when shooting, aiming and moving the scope
  • Improved cover camera, including the ability to manually switch shoulders when aiming
  • Improved camera showing a better view of each store when interacting with a seller
  • Worlds, fauna and flora
  • Fixed an issue with destructible flora
  • Fixed an issue where visual effects created by stunts were corrupted
  • Increased the distance lights can be seen in the world
  • Improved the visual effects of some grass and mud textures, especially at a distance
  • Photography mode
  • Added a new clean lens
  • Accessibility
  • Added a custom controller preset to allow remapping of individual buttons. You can choose separate sets of button swaps for Kay, the speeder, and the Trailblazer. Added a new “strong” aim assist setting
  • Added a new auto-transfer option for climbing, allowing you to automatically jump between climbable objects by moving towards them instead of having to press a button.
  • Added a setting to change the size and clarity of the effect displayed by the security camera detection area.
  • The sound effects slider has been split into two separate sliders, for game sounds and background sounds.
  • Faster menu narration, settings now reach up to 400% speed.
  • Menu narration now indicates lockpicking and lockpicking mini-games, objective clues, and the Sabacc card currently highlighted in your hand and while drawing/discarding.
  • Added an option to disable Cinematic Lens (distortion, edge and vignetting effects) in-game
  • “Fill Screen” is now the default screen ratio, meaning larger text size for initial menus before reaching the ratio settings screen.
  • “Remove All” hold entry for map markers added to “Edit Holds for Taps” settings
  • Descriptions of accessibility settings reworded to improve clarity

What do you think of the new features in this update? Will you be returning to the game to see them for yourself? Star Wars Outlaws It is available for PS5, Xbox Series and PC. As always, if you want to know more about news like this, be sure to stop by here in the Xbox space.

Source : Game store.


Student. Lover of video games, motorsport, pop-rock and Brandon Sanderson. Fan of Star Wars, strategy games and all geeks.


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