When the Minecraft movie released a new Uncanny Valley trailer, its director and producers tried to defend its look.
Warner Bros. released a new Minecraft movie trailer yesterday, giving a fuller look at the upcoming video game adaptation, which includes a duck roasted in lava, classic grim music, and attempts to kill with a bow and arrow Your skeleton. It's certainly a better trailer than the first one, but obviously it can't change the slightly scary and controversial look of a mix of live action and computer generation. The first trailer quickly divided fans, and while Warner Bros. has released the latest trailer, IGN has also conducted a new interview with director Jared Hess and producer/Senior Director of Original Content for Minecraft Torfi Frans Olafsson. Trying to defend the decision to use live action.
“I mean, look, we know this game represents a lot of different things to a lot of different people,” Hess said of the partially negative reaction to the first trailer (which wasn't like The first trailer for the original Sonic movie was so enthusiastic that Hess wanted to avoid it at all costs). “We know that no matter what steps we take, people are going to have strong opinions about what they expect, what they want. Everyone brings their own special personal connection to the game. So we're ready for anything.”
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Olafsson took the time to specifically respond to criticism of the reality show, saying: “I mean, it's one of those things [fans were saying in response to the trailer]: “Why live-action? Why isn't it animated? I think a lot of people were expecting that, but the fact is, with live-action, straight-up real-life characters and physical sets, they didn't feel quite right because in their Imagine, they've been playing for a long time.
“They've cast and seen a bunch of content that's obviously made by our community, and we've made a story mode. We've made animated content before, and there's a lot of it. But that's also where the filmmakers wanted to go with live-action instead of One reason to animate rather than do what has been done before.”
The producer went on to note that the film has been in development for a “very, very long time,” by which he meant at least 10 years. “A lot of the people who are going to see it weren't born when the first contract and the first discussions were signed, and there was always going to be a live show.”
I'm not sure how strong the defense actually is, and just because there will always be live action doesn't mean there should be. Olafsson and Hess also talked about how strong the team was on the film, and at least the effects themselves look pretty good. They just look weird, with the human actors in them being green screened. Regardless, we'll find out how it actually looks when it finally launches on April 4 next year.