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The presence of the great Hugo Martin presenting all the new features of the new destiny: the dark ages worked. In Doom 2016, he was a creative director, in Doom Eternal, became the director of the game and was now repeated as director, leading this new golden age of the mythical franchise and which started in 2016. Today. , in Developer_Direct, compete with a huge announcement like Ninja Gaiden 4, and does it with brutal mastery.
And for that, we will review the main novelties of this “deep dive” which was marked in the study and which was 11 minutes generous, where they focused on three questions: fight, exploration and History. The summary with which it begins is interesting, because although it teaches that sensations are typical destiny, in the dark ages, it will be different. If Doom had to “run and shoot” and do eternal must “jump and shoot”, the new delivery will be “to resist and fight”We will be a real tank: strong, resistant and fast.
An authentic reservoir that attacks in front of their enemies
Regarding the fight, The new protagonist will be the “Sierra Shield”, which with a single button will be used to block, throw it, make parade and push the projectilesAll based on the interactivity of the moment, you just have to know when to use it. Of course, we will also have melee weapons, A new iron mangaElectrified or mass fists with nails. And this time, we will not have the famous “glory killings” as we know them, but we will be integrated into the action, ending with the shield, the fist or with devastating kicks.
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Of course, absurdly powerful weapons will not miss and is that in the video, we see several new features, a new plasma launcher, an impressive skull machacator who disperses the shot or a spearstacas. But perhaps the two most important is that we will finally have our own Slayer Jaeger (it is not an official name, but describes it well). And we are talking about a prequel to Doom 2016, so this series of mechanical giants still existed. And of course, the impressive mechanical dragon with laser cannons built and breath. Complete Epic.
More exploration, suitable difficulty and improved history
The fight was the most important thing, because it will work throughout the time, but these new features are not far behind, because according to Martin, Doom: The Dark Ages will have the greatest scenarios with the greatest number of Enemies on the screen until the date will create many exploration zones to obtain more extras, expand our equipment or simply for the pleasure of finding secrets.
It is one of the keys to the “optional”, because for the least frantic who want to like to play with the Slayer Doom, they can also stop the action to adapt it to a quieter break, but that will not lose no The more fate touch at any time. And this is, being a prequel, it will be a highly recommended delivery for those who want to start in the franchise, because they want to do it more for everyone, taking the history of the codex where we had to read, at Screen, with a multitude of cutscenes, new enemies and friends, a decision that will benefit from the epic image of the protagonist and its powerful identification technology to put a more complete argument on the screen.
The date chosen is May 15, as planned, and will arrive at Xbox Series X | S, Steam and PS5, but also, as many were waiting, on the game of Xbox and PC play passes, another spectacular incorporation for the service. Of course, the most fans, like a server, we will have a Collector Edition available for all platforms, with a huge figure, many extras, the first DLC in the countrysideconfirming by the way, and that you can already ask Bethesda equipment storeof which we leave your link for expeditions to Europe.





