Mario + Rabbids Creator says it was “a little hurt” when Ubisoft said the sequel was weaker

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Mario + Rabbids Creator says it was “a little hurt” when Ubisoft said the sequel was weaker

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Mario + Rabbids: Sparks of Hope co-founder David Soliani said to the VGC in a recent interview that Ubisoft's comments about the continuation of the weak effects really harmed the morale of the team. Soliani also admitted that the spark of hope was “harder to develop” than the original game with its bigger and wider range. Numerous reviews have criticized the continuation for their performance problems on the sick platform Switch.

“The message we got about how the game was a bit harmful to the morale of the team. Since we just finished working for three and a half years and we were super devoted to creating a very good game. So, of course, it was not a kind of message we were in those days wanted to receive. “

“It was a little painful, but nothing crazy. I think it's normal … Every development team is proud of what they do and always seek stimulating words, which may have been needed in that situation. It was a little sharp in the team, But nothing we did not solve internally while we were in the company. “

“Because the first was a great success, the spark of hope was much harder to develop than Kingdom Battle.

“There was too much of an excessive thinking around me. So, for me it was a little … It was still a joy, it was a wonderful experience because I always loved working with Nintendom and I will always want.”

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Thanks to Greatsong1 on news counsel!

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