I Love Crossing the Animals: New Horizons Museum

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I Love Crossing the Animals: New Horizons Museum

Animals, Crossing, Horizons, Love, museum


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Crossing the Animals: New Horizons it's my first Animal Crossing a game. Cartoony aesthetics, creativity and a lot of money closes to turn me off the game, but, like most players these days, I find New Horizons& # 39; The rhymes are soothing. The first thing in this game to make me happy, however, has been the museum. It is a satisfying place to explore.

I know that museums are not new to this series, but this is the first one and it made me happy. In New Horizons, the museum appears on your island when you provide enough samples to its examiner, an owl called Blows. Bringing things into Bllines is rewarding in itself, giving you the pleasure of completing tasks. They can also tell you interesting facts about animals and fossils that you can show them, such as how some fish got their names. I'm happy with the way he hates bedbugs, but that he'll tell you, do his job. After enough donations and some construction, the Brooks' tent evolves into a museum, with separate rooms to display the remains, bugs and fish you brought.

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The museum feels more intuitive and complex than the other buildings I have opened so far (however, as I was in the beginning of the game, these buildings are simply my house and that of Nook & # 39; s Cranny). Its highways are littered with boats and work stations suggesting private work to continue behind the public square. Thoughtful and thoughtful light draws you with spectacles; if you pause before being displayed, the camera will zoom in to allow you to study its contents. The rooms felt educated and discouraged, drawing my attention to the changing sounds made by my feet as I walked into a different place. Each place has its own music, a great theme played by different instruments.

The unique design of each museum complements its contents. The orthopedic room is underground. Stepping into the darkness to visit your remains is like stepping into a cave, and the dark walls and focused light make you feel both contented and crushed. The first time I got into it, I spent 20 minutes climbing up and down the metal stairs, enjoying their ringing sound. There are lines on the bottom with invisible details written on it, suggesting some form of learning that you can follow. The lines are like branches of a family tree, suitable for the historical content of the fossil hall None of the corpse shows are complete yet, but some of their displays are already having a hard time on me. Even though they were just tiny pictures on my small switch screen, they felt great.

What will happen to these bases ??

What will happen to these bases ??

Parts of fish and insects, by contrast, sound more like a natural center than a teaching museum. They are separated by clips that discuss the content of their culture. Fish in the pool swim in beautiful scenery with colorful sandstones and bright green benches. The open beams of the tanks allow for cool sound to apply the water filter, and light shine through the surface of the water. Sea turtles, on the other hand, are tall tanks, enclosed in a dark area with low blue floors. One tank has a glass enclosure that makes it feel like you're swimming underwater, where you can stand and watch your fish swim around.

The bug section also mimics the places they live. There is an exterior with shrubs and flowers (I think bed bugs are not a concern). The inside part of the bug section has sand walls and floors that make you feel like you're in one of the bug's viewers.

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While it may not feel like a real move from one section of the museum to the other, I love how each section feels different. It encourages me to stay longer and read shows. If you click next to a sign, we'll tell you the name of the fish or bug and when you found it. The camera will follow its own path for you to study. I enjoyed the logical approach New Horizons& # 39; Real animals compared to its animals; at the museum, I admire their make-up, even if I forgot so much what the Blies told me. When placed together in a museum, each donation feels like a part of it all rather than a purge, some painful experience of unpacking my net or fishing pole to catch. The museum makes my compelling collection feel like I'm helping create something bigger than myself, like suffering all those water eggs they should.

My museum still has a lot of empty spaces and unfilled fossils, but I would like to show you the abstract that is better than the full. Even before the game, I'm starting to see New Horizons& # 39; Repeated context, but empty installations and imperfect arteries suggest that there will be many new features to be discovered. I love the sense of continuity of my museum work, and it's fun to live with an artistic error that I can't find in real life. Actually finding new bugs, fish and fossils can be a classic act of picking a tool and clicking into place, but it's nice to know that those measuring functions support a quiet place where I can breathe and enjoy my discoveries.

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