Not long ago we learned that Metroid Fusion contains assets of Wario Land 4 in its code, suggesting the possibility that both games share the same engine or even that Metroid Fusion has been built directly on The base of Land 4. After that oeculiar detail, we now have news of this Wario franchise.
In this case we talk about Warioware. Apparently, in some microoguegos, the fuse in The lower part of the screen advances in increases called “beats”, and this what it does is synchronize certain microjugous events with this rhythm. For example, in the “Crack Down” microogue of Warioware, Inc.: Mega Microgame $, the giant's blow occurs in a specific beat according to the level: at level 1 hits the Beat 5, at level 2 in Beat 4 and at level 3 in Beat 6.
This allows players to anticipate the exact moment to react and overcome the micro game perfectly if they adjust their action to the rhythm of the wick. You can check it down:
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Some WarioWare series microgames appear random, but are actually synced up to the beat of the fuse on the bottom of the screen. By timing the input to the position of the fuse, the microgame can be beaten perfectly every time. pic.twitter.com/ERk6STQoxT
— Supper Mario Broth (@MarioBrothBlog) March 16, 2025
What do you think? Had you realized this resemblance? You can also take a look at All Super Mario games by launch date.



