how to get started in video editing

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how to get started in video editing

editing, started, Video


If you want to edit the video level amateurIMovie is a great option that has been available on Mac and iOS devices for a long time. However maybe you want to get the most out of your planning and learn the right way to work and practice.

Now that Final Cut Pro X has extended its trial period before 90 days of purchase, It would be a great time to start with this great professional program from Apple, one of the pillars of the professional publishing world alongside other greats such as Adobe Premiere or Avid Media Composer.

Bookstores, events and projects

The first thing we have to understand is how Final Cut Pro X (afterwards FCPX) processes information. It is important that we understand how to do a good job. To work, FCPX needs a library. This is heap where we have all the details of one or more projects.

Libraries are an extended folder .fcpbundle which we can open in any FCPX copy on any computer we want. It, in its own right, stores all the information needed to carry and copies anything we draw on this heap.

Final Cut Pro X libraries are self-managed. We can use them and open them in any copy of the program, as it is, forgetting about complex resource folders.

Now let's look up the left. We have a screening device where we have a star clapperboard inside, a circle with a music note and a photo camera in the background and two T-shaped ones as an icon and a number in the background.

Private library

Clapperboard access items from our library, a musical note sound resources and access to the photo library and iT access fixed stems and generators which includes FCPX.

In the clapperboard section, where we will focus, we have the name of our bookstore and under the folder Smart Collections (or Smart Collections). Below, is a list of different events in alphabetical order. Event is a split of video, audio, pictures, clips or any other kind of app we install and that can be used to organize our video. Each event represents the top folder of our bookstore.

Event library at FCPX

Keywords

The next level of categorization is keywords either keywords. We can create folders, yes, but these will not be folders within content partitioning events as if they were short folders. All content will remain at the event level as well folders are used to separate what we mark by keywords.

FCP X has only one level of data separation by folders: each event. From there we separate the content into keywords and can create folders, but only to separate keywords that separate the content.

Imagine a clip where we have time to prepare for the recording, the beginning of "action!" and the action itself is determined to "cut!" installed. All of those entries will be at our event.

Seeing a clip can mark the beginning and end points of this. To review it we have to go through it only with the arrows or with the mouse and as soon as we get the first point, press the I key to mark the entry point. We look at the end of the clip, the outline directly, and then press the O button to mark the end.

Keywords in FPPX

And here's an important point of using FCPX: it has so many options that its standard management method uses keyboard shortcuts. Following this method, we press CMD + K and then the open window will open with keywords (the key word). We write on it "Take the best" then press ENTER. We'll see that the name is created and assigned to the first shortcut port with CTRL + 1.

Now any shot we want to mark as good, will be enough to mark the start and end of point I and O, then press CTRL + 1 and it will be recorded "Good shot" with the keyword. Spam will no longer be necessary unless we include multiple keywords for asset classification. If we now go to the event and expand, we will see that the key word "Take the Good" appears as a folder below. So we will have direct access to the exact cut of the tag we tagged.

Keywords

This is the first thing we need to do to start planning: personalized our items. It is important that we distinguish it, prioritize it, label it in order to function comfortably and carefully. To access the keywords we are creating, we will go shooting with the right shot and that will be part of the montage.

Planning our project

By clicking on an event we created in which we have separated our assets and keywords, we right click (content) and create a new project (also CMD + N). This project we will use to make a video. The unit of our work.

New project at FCPX

When we are building a project, the audio is automatically split into a stereo at 48Khz and the video is selected as codec 422 application. This means all clips we include in a project will be transferred (converted) to this format to use only one we work for. Adjustments and frames for the video moment will be determined now as we drag the first clip to the project, depending on its properties.

FCPX UI

Once done, we have the most important part of it: the magnetic timeline. This is where we will put together various video or audio equipment that we will work on to make our system. We have video tracks and audio tracks and ideally we'll see 3 of them each. But rest assured, if we need more, they will be created with no problem when we need it.

The magnetic timeline is the heart of our entire program. Where we will add clips to the main story and all of them will be upgraded to each other as magnetized. There can be no empty spaces except clips or generators among other clips.

Another important thing to understand before working: main timeline (or the storyline main) is a and some will be secondary tracks. Any track other than this main will remain connected to the main line at any time.

If for any reason we remove a piece of a large clip and have a second part attached to it, we will also remove the second second. And when we move the clip to the main line, all the second clips attached to it will go with that clip. In fact, we'll see if they have a line that connects them.

The clip is connected to the main story The clip is connected to the main story

When we put a video clip linked to a large line above it, montage we'll see the second clip because it puts something in a layer above the main story.

This is the most efficient way to work because it allows us to replace what we see in the assembly without the need to cut and paste on the main line itself. In the example in the picture, I talk about the title on the main line and when I add a clip to it, it stops seeing me (I only heard the sound) and when the clip on the line ends, it comes back to me to emphasize, without cutting or pasting anything. This method of editing is very accurate and works when we enter into a larger story.

The center line above the center line of the magnetic cord

In the magnetic timeline we have a small information barrier that will allow us to select other basic options: from importing a clip to the timeline or seeing the order index of all clips in our program (left) to access video and audio effects or access transitions (right).

In the center of the bar we have time indicates the position of the cursor or line that marks our position the system.

Project indicator Project indicator

When we go back to the left of that bar, when we press Reference We'll see a guide to where to follow, rank, all clips, transitions, titles, and editorial items and when we click on them we can select them. At the bottom we can sort by category: video, audio or topics.

We will now select any clips we have marked in our keywords, and select them (complete or a piece, as we wish), we place the cursor at the point where we want to place the element (Right now it should be the start of a project) and we can use or press one of the following:

  • Link selected clip to main story (Q shortcut), where you will insert the clip wherever the selected in the new session is located, connected to the time zone of the main track.
  • Insert selected clip into main story (shortcut W), where any in the main line is cut and replaced by the time point where the cursor is located. What was real is in the scene and what's behind the point where we added it would go and join the featured clip.
  • Insert selected clip into main line (shortcut E), where it is placed at the end of the main story (in the absence of any other clips) or in the second selected story if it is not the main issue.
  • Write the main line with the selected clip (shortcut D), where everything in the main story (or other selected one) is removed by removing the existing one and replacing the inserted clip. Like tape recording on top of what you'd already recorded.

We can pull and throw, but then we have to check what we include to get the clip where we want it. First of all, it's easy to use these options.

Font content type selector

If we look at the right four buttons (options) we mentioned, there is a small arrow down. When we provide it, we will be able to choose if the selected clip wants to pull all content, video only or audio only.

To the right of these four options, Our toolbar selector where we see the cursor display and other arrows on the right (looking down) that when we click it will show us a toolbar that we can use for our program clips.

FCPX operating tools

Each with its keyboard shortcut, has the following:

  • Choice (A), allowing us to select only the clip that presses it, changes it, or the item in the magnetic timeline. In the program.
  • Cut (T), allowing us to position ourselves at the junction between two clips and move their cutting point left or right, creating more content for one clip than the other.
  • Position (P), allows you to change the position of a clip (or one selected), with all of its linked clips. Note, because here does not affect the magnetic timeline and we will overwrite existing content. In the vacant space, the system will produce a gap or a clip gap without content that allows us to adjust the system.
  • Range selector (R), allowing us to choose ranges within a clip or a few, to touch multiple locations or determine how long a piece lasts.
  • Expert either blade (B), cut the clip where it presses, causing two to be created. Create a small line on the piece to show the cut inside it.
  • Zoom (Z), allowing us to get closer to the place where we push ourselves. When we perform a compass action in a programming environment, we will see how the line increases or decreases to show more or less information, with more or less time information in the genre.
  • Hand (H), allowing us to navigate the timeline without editing means we are choosing anything.

The important thing to understand is that at FCPX there are no gaps in our type, so the timeline is magnetic. Whatever we put in will make all the other elements in the main story stick together. When I insert a new clip between two others, the right clip will overlap at the end of this insert.

We can produce empty generators like that gap said it would be a clip without the content (it would look dark) and that it could treat you as a single clip that made it bigger or smaller. And a Placeholder: a gap but it does have contextual content, such as a hole where a particular rifle is not available and sets a type hole storyboard. Both from the Edit menu, Enter General.

Complete the FCPX UI

To get used to this approach, It's better to take a project we have from iMovie (his projects are in line with Final Cut Pro X) and start trying to cut, paste, mark and track workflow even though it seems complicated, intuitive and for me, it was really easy for me to go back to 2010 when the FCPX was released and I started using it well.

The Movie library (if we have one) will appear directly on FPPX and we can use it without any problem. And from the files and import, we can download projects from the iMovie version of iOS.

FCPX import window FCPX import window

Or we can press CMD + I (or file, Import) to access the import window where we can import our files from any camera or iOS device.

Structures, effects and changes

To the right of our UI we have something more interesting. To the right above we can show or hide a library browser, timeline, or property explorer.

Options to show or hide panels in FPPX

The property inspector allows it, as long as we click on any item in the UI (clip, sound, project or whatever) get details on this. In various tabs we can access video, audio, detail or metadata options.

For each of them we can change our clip options: from adjusting the color, moving their position, scaling, adding effects … with the same sound: adjust volume, usability results, calibration … and in the data we will have our clip data for how long we take, codes, tracks …

Properties

Any value we touch there it will only affect the selected clip, either in the event library or the clip already installed.

Below, we have two buttons in the center on the right that allow us to show, hide or toggle between effects and variables, image or sound.

The results

Entering the result alone we have to pick it up and drag it over the clip where we want to replace the montage.

Changes

To effect change, we need to pull it to a piece that will begin to evolve and we'll build it (in case there is another clip attached) between them.

Changes and effects are categorized, although we can see them above all else. And if they affect video or audio.

Walking is indicated by walking

With all this information and discovery where everything is in the UI, we can start trying to plan and see how it works. I assure you that the fears you may have at first, are wrong.

FCPX is a beautiful, complex system (why we do it for our kids) but if we use cunning, we can do real miracles. We must not forget that many movies and the most lucrative series are organized with this software (as well as some big ones like Avid Media Composer or Adobe Premiere).

Share on FCPX

The only thing you should know is to produce your work and see it complete, in the upper right of the UI you have a share icon, where you can choose between variants set file generation or use the "Master file" option to select codec the video you want to use and how every selected project or clips is made into a file and let's see how it goes.

It also allows direct uploads to services such as Facebook, Vimeo or YouTube or add your own custom locations.

I hope you make good use of the program And if you like this introduction, over time we can see some very specific features on how to take advantage of this best software that Apple has never created. At least for me.

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