Imagine you failed alone on an extraterrestrial planet. With anyone around to help, and nobody coming to the rescue, your only salvation lies in the endless darkness of a tentacular caves system. Do you want to face the dangers hiding in darkness?
Welcome to the world of Into Black, an action / exploration game VR on a treasure of deep space trying to repair his ship and escape a mysterious extraterrestrial planet. You browse the caves for resources to improve your equipment and rebuild your ship, while fighting hordes of deadly extraterrestrial creatures.
And while the game presents a campaign of history entirely with voice, a playable or cooperative solo with up to 3 friends, as well as a royal autonomous battle mode, the true heart of Black is the feeling of exploration while you sail in darkness and discover the wonders and the dangers beyond the calculation.
PS VR2 owners will soon be able to feel this feeling of exploration of the first hand, but rest assured, it is not a simple port. Using the power of the PS VR2 equipment, we were able to reshape the world of Black in something really next level.
That there is light
As the name suggests, so much black concerns the interaction of light and the dark that they explore the underground extent, so much so that one of the first objects we give to the players is a torch. This exploration is now much more lively and alive with the use of shadows in real time.
Sweep your torch on an insectoid growl prowling and see its spider silhouette poured against the wall of the cave behind. Observe the puppet shows inadvertently while your cooperative teammates rush, each with their own torch throwing their own shadows. The immersive feeling of the shadows extending and parallax along the ground when you go through cave openings, swinging your torch from one side to the other while you are looking for precious resources, is unparalleled.
And of course, the other side of this equation is the dark itself. The new HDR lighting and the volumetric effects, as well as the deeper blacks of the OLED PS VR2, add a richer feeling of sampling to the depths of the caves, and makes them a real journey in the unknown.
The Devil is in detail
But what is the interest of ultra-realistic lighting if there is nothing to do when it is on? This is why the world of Into Black has also received a complete visual overhaul.
We have rebuilt the cave environments with a much higher geometric density, giving them a new, magnificent depth and complexity, especially when seen in tandem with improved lighting. We have also improved detailed textures and cards, to give increased fidelity to visuals.
We also wanted to improve the feeling of life in the caves, so we used part of the new treatment power to considerably increase the amount of flora and atmospheric fauna in the caves. Whether it is unidentified airborne creatures surrounding high fees high among stalactites, grass fields or swarms of extraterrestrial fish swimming through massive coral structures, the caves you explore are not only full of danger and treasure, but also life.
Combine all of this with higher resolution, eye fogging and a smooth 90 Hz cooling rate, and you have the cleanest and most striking version of Black.
Once again, with the feeling
Of course, the visuals are great and everything, but there is more to a game than what it looks like. All the new helmet haptics and, above all, the adaptive triggers of the PlayStation VR meaning controllers offer a whole series of new immersive capacities for Black.
Feel the impact of each pickaxe swing and the kick of the hunting rifle explosion. Be tilted by a stroke of a colossal rock golem, or by the wandering jet of the pomegranate of a boyfriend. We all know that the magic of virtual reality is in immersion, and with so many tactile feedback options now at our disposal, this feeling of being there is deeper than ever.
A little about us
As a veteran vr studio, the binary mill is proud and joy in bringing fun and exciting experiences such as Rush, Mini Motor Racing X and Gun Club VR to lovers of all types. Our previous game, The Award Resist (available on PS VR2 on April 10) will also give PS VR2 players the opportunity to pass through a dystopian city and fight for the fate of humanity like never before.
With Into Black, we wanted to allow our players to feel the thrill of discovery. And with Into Black on PS VR2, we have the impression that we have really held this promise, and we hope that you will join us in this trip to the unknown.
You can wish the list in black today and be ready to descend into the depths when it is launched on PlayStation VR2 soon!
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