Minecraft Players will be able to see the game in a new way this week: Real-time ray tracking will arrive in its hectic world with the public beta on April 16, Nvidia and Minecraft developer Mojang announced on Tuesday.
Known as "Minecraft with RTX, ”following a plan to launch Nvidia's line of graphics cards with ray-based Hardware support, a visual retaliation was revealed last August during Gamescom. Several sketches sketch the pattern of the directional rendering – the overall look (except for some resemblance to particle effects) is based on the measurement of the behavior of the light. That includes real-time display counts, shadows, and amblis occlusion.
The beta will also deliver body-based materials Minecraft, a major upgrade that will increase the visual limit of the game. During a media briefing on Monday, a Nvidia lawyer explained that things were in the middle of nowhere Minecraft have only two properties (color and opacity), while the physical materials are internal Minecraft with RTX they had six. In addition to color and rust, blocks based on physical properties can have height (excluding block area) and hardness, and can emit light or metal look. This allows players to create objects and high areas such as lava with burning light, refreshing water, and solid stairs with a crude edge.
As part of the beta, Minecraft with RTX there will be DLSS 2.0, Nvidia & # 39; s Deep Learning Super Sampling technology. DLSS uses AI to boost games to higher resolutions, allows the RTX GPU to say, render the game at 1080p and produce 4K that looks as good as traditional 4K images. In Minecraft with RTX, DLSS 2.0 can deliver up to 70% of operating capacity, according to Nvidia. The company gave an example of a game that runs on the RTX 2060, even saying that with DLSS 2.0 enabled, the frame rate jumps from north of 30 frames per second to the mid-50s. (That's in beta; there may be some improvements before release.)
When the beta goes live at 1 p.m. EDT on Thursday, six free maps of the world were created Minecraft via RTX will be available for download from the Markecraft Marketplace. Nvidia said "a number of leading community creators" are building maps:
Nvidia said it also published guidelines and tools that would "give developers their own (ray tracing) worlds." One of them is a video tutorial on the Adobe Substance Painter for people who want to build their own custom-made building blocks. Another informal guide to converting worlds from Java type Minecraft in the current Bedrock version of the game.
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The Minecraft with the RTX beta it will be available to anyone with a Windows 10 version of the game, and you'll need an Nvidia RTX GPU and an Intel Core i5 (or equivalent) processor with 8 GB of RAM. To access the beta, Minecraft players will need to go to the Microsoft store again download the Xbox Insider Hub. If you play within the ray-enabled world, you'll be able to turn the ray tracing back and forth within the game; and Minecraft with RTX beta is not an exception.
Asked about possible end date Minecraft and time for RTX beta testing, Kasia Swica, senior program manager for Minecraft at Microsoft, he said there was no set time. Swica added that Mojang expects to release follow-up rays in a free Bedrock Edition update for Minecraft on Windows 10 “sometime this calendar year.”