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After the surprising first of the second trailer for Grand Theft Auto VIExperts from Digital foundry They published a preliminary technical analysis which points to a rival -free production in this generation. According to the medium, Rockstar has made a significant jump in terms of Graphic loyalty and lighting technologymarking a new visual standard for open worlds.
Attention focuses on the use of Proceeding of rays in real timeBoth in reflexes and global lighting, something that has already stood out Red Dead Redemption 2 And it has now been brought to another level.
Arrangement of rays, dynamic resolution and console performance
According to Digital foundryThe trailer of GTA 6 It offers clear clues to the technical approach that Rockstar adopts:
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Advanced global lighting: Intensive use of rays layout to simulate environmental light and realistic reflexes.
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Real time transitions: Fundamental for experience, according to the team.
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Estimated resolution: Between 1080p and 1440p, according to the scene.
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Fotogram speed expected: The trailer is limited to 30 IPS, which is aligned with the forecasts of the final version of the game on the PS5 and Xbox series.
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Everything indicates that it will be a game of 30 IPSPerhaps with a 40 IPS mode in certain systems, ”explains the analysis.
The possibility that Rockstar has designed an optimized performance mode for the X or PS5 series is also increased, but this option is considered unlikely for the moment. For the moment, the trailer has been captured in a PS5, so There is no data on how the title will behave in the Xbox series or in PlayStation 5.
Scam GTA 6 Prevised to be launched in 2025, it remains to be seen if the final version will balance visual ambition and fluidity. For the moment, everything indicates that Console experience will be 30 IPSExcept for the last -minute surprise.



