We already knew enough about the arrival of the murderer springtrap to Dead By Daylight as part of the collaboration with FNAF. In the anniversary panel of Behaviour Interactive in Boston a few weeks ago They revealed the official art of the murderer, confirmed that it will have an alternative style with the appearance and voice of actor Mathew Lillard and that the new map will be in the iconic Fazbear pizzeria, but did not reveal their abilities or 'perks'. There is much more that we wanted to know and they finally showed in the official presentation of the nine years of the game.
You can see the complete presentation below or continue reading to know our summary of everything they showed and announced. Sadly, he is not subtitled to Spanish.
When Springtrap arrives and the chapter of FNAF a Dead by Daylightwhat skins will you have
The new chapter should be available Tuesday, June 17, 2025. That means we should be able to try it at the PTB (test version) on Tuesday, May 2.
The alternative skins for Springtrap in Dead by Daylight They include the movie suit that we had already seen, a glitchtrap suit and others taken from some of the mobile and virtual reality of the franchise, such as Springtrap Clown.




Springtrap's perks and 'perks' in Dead by Daylight
This information was taken from the official forums of the game. The possible errors in the translation belong to that.
Special Skill: Ax – The animatronic is armed with an ax that can launch the survivors. If the ax impacts a survivor, the weapon is embedded in him, leaving him vulnerable. Survivors must withdraw the ax to be able to heal.
Help is sought: When damaging a generator, it looks compromised. When the committed generator is completed, the reuse time of successful basic attacks is 25/25/25 % faster for 40/50/60 seconds.
Ghost scarce: When a survivor inside the horror radius looks at the murderer, he will shout and see his aura for 2/2/2 seconds. This advantage has a reuse time of 80/70/60 seconds.
Uncontrolled: The output doors switches with at least 50 % progress backward at a speed of 40/45/50 % of the opening speed of the door. While they go back, the survivors see that the lights of the output doors randomly blink.

Special function in items with the animatronic: security rooms – At the beginning of the test, 7 safety doors are generated randomly throughout the map. Both survivors and animatronic can access these doors.
- Each security door has a camera. When interacting with the door, the survivor accesses the camera view, which allows him to travel all the cameras on the map, reach the door he is looking at and, potentially, reveal the aura of the animatronic for the team.
- Using cameras and doors too often will exhaust the battery, which will force survivors to wait for the system to restart. The animatronic can move between security doors with or without drums.
- If the animatronic enters a security door, it can go through any other map door. When moving towards a door that is already being used by a survivor, the animatronic will catch it.
The information on the collaboration date of By Daylight with FNAF And Springtrap skills are taken from a beta version. They may change when they officially reach the game.



