AllowedClosed beta comes with five Agents unlocked as soon as you get the game. The other five characters must be unlocked, either through Agent Unlocks, or by completing their individual contracts. But completing Contracts can be a big time commitment, so it's important to choose the right character before you can achieve progress.
Here are two very different Agents to consider when choosing a time to unlock a new character Allowed.
Cypher's specialty is to gather information for his team. His camera capabilities allow him to view the sites at no risk. He can also set up Trapwires that can help defend against the enemy team. You can also stick behind your team while you're on Attack to set up aggressive wings on the enemy team. His Final allows him to gain room for the entire enemy team by simply using it on one enemy. And if all of that fails, his Neural Cage can serve as a barrier and a puff of smoke.
All this work makes Cypher one of the best Agents in the world Allowed. They can be useful for any map and any group combination.
Violating character number entry. He is focused on getting the enemy off his feet and being shocked so he and his teammates can get inside. His Chargeing blinding, which can only be used on the wall, allows him to toss the rooms safely. His Fusion charge flies off the wall and can be useful for your aggressive pressure on Attack or stop the enemy pressure when you're in Defense. Both Breach's abilities and his Fault Lines can discourage large groups of enemies if they are integrated into one area or highway.
The violation is the right lawyer for anyone who likes to play aggressively and shoot their way through the sites. Because all of his skills can go through the wall, Breach is also a feature that requires map recognition to know where the enemy is and what skills to hit. This makes him one AllowedExcellent Agents and a valuable member of any team.
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