The war on broadcast begins to become a reality. All distributors see a significant future in this regard and a new way of profit. For this reason, Nvidia's solution is controversial, as it seems to be losing support in the form of games, something that reduces the chances of the GeForce Now platform.
The GeForce program is now simple but fast and effective. With your Steam catalog, that is, the games you have purchased, GeForce Now is able to play remotely on another PC, but given the streaming and its powerful graphics card, which will improve performance and even the quality of the title itself without obvious limitations.
The fact is that distributors seem to understand that this is the only way to use the games that the user paid for them to use on their PC, it's not good, the reason why they are blocking access to them. Activation and Bethesda were the first to release their titles, but they were not the only ones.
No Halo at GeForce Now
As we can read inside The Verge, since yesterday, the Xbox Game Studios titles, Codemasters, Klei and all those books provided by Warner Bros., will not be played from GeForce Now, which will prevent, for example, playing Halo: MCC, Dirt Rally 2.0, or any other Batman Arkham. Of course, on the other hand, Ubisoft is increasing its platform support, offering more games and other distributors like Bandai Namco, fully supporting Nvidia's streaming solution, allowing more players to continue enjoying their titles remotely.
In the case of Microsoft and Xbox Game Studios, it made perfect sense, considering the launch of the xCloud platform, which is already fully available in the testing arena and seems to have some sort of manager ready for PC, according to revealed by mistake Phil Spencer is right there using the app on his account.