The renaming of Final Fantasy VII Is Worth Its Name – igamesnews

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The renaming of Final Fantasy VII Is Worth Its Name – igamesnews

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Final Fantasy VII is an important game. Not to the millions of gamers who have spent their lives in the last two decades, but to Square Enix too – FF7 is far from the most recognizable game ever made by the JRPG Powerhouse.

So the idea of ​​going back to the original square and replacing this timeless story with a completely new game built for modern hardware seems like an impossible task. The original technology of 1997 can be written now, but the feelings we all have about our first visit to Midgar have only intensified as we age. How do you rekindle that love? How to re-do it The final concept of VII without disappointing – or upsetting – one of the game's most beloved fanbases?

Most of the cinematic boxers in Remake will draw the hearts of those who played the original game, while evoking a sense of magic and wonder for new players.

The Final Fantasy VII Remake, against all contradictions, achieves this and more.

The act of playing the Final Fantasy VII Remake is a fun situation. This is not a hobby, a hobby of striking the first game with a new coat of paint. Instead, it sounds like Park Enix used the original as a framework and asked "What would be Final Fantasy VII's version of the game if it were made today?"

That's not to say that this sweet, ambitious repetition doesn't touch my ever-growing hearts – it managed to find the right balance between young and old, impressing its historical past while shocking die-hard fans by sprinkling a clever twist and a whole new sequence. An important shout-out to the visual voice games, too: The characters are so well done, it somehow sounds like I thought they would know during my first 1997 classic play.

Side characters that are popular with characters such as Changinra & # 39; s Turks are found flawless, backed by a good pitch performance that highlights their unique personality.

Music on Remake is a high point (I, uh … may or may not have pre-ordered the 7-disc soundtrack). These are not just the genres of organized songs, but we are rebuilding their foundations, paying homage to what made the original songs so compelling but confident – and totally earned – freedom with them. This will be my daily rotation for a while.

And the cutscenes! For the 32-bit JRPGs of the time – Final Fantasy VII is included – the cutscenes always feel like a reward for winning the game category. I've been waiting to see what the wonders of the next big picture were made ahead of the much anticipated. Technology has improved to the point that the lines between the gameplay and the cutscene are fairly clear, but Remake still has a lot of explosive sequences to make its track. Most importantly, the cutscenes in Remake deliver the same directing and quirky energy from the original, the frequency that draws an obvious line in my mind between these and emphasizes that this is actually still Final Fantasy VII.

The Final Fantasy VII Remake includes the size of the original game, especially when it comes to some of the other … foreign games you can attack during battle.

In battle, the characters have different abilities, which are completely different from the fighting styles, all built into the human personality and how the character would fight. Tifa's setup is a bit of a surprise to me: his arrows, quick arrows showing his kicks and effective kicks with his powerful extra attack, make for a playstyle that should be fun to see at high levels of play, when players start to really wrap their heads around the power of Remake's combat system. The venerable homage goes to Aerith, though: as you grab Square, he rolls his stick in a carefree grace, holding on to the long-ranged attack of magic long distances.

Trying to summarize this beautiful, ambitious, almost impossible project is difficult. The name that always comes to mind when trying to explain Final Fantasy VII Remake to the people is "amazing." But I don't mean to be as bright as "pretty" – I mean it in a very real sense. This game spectacle on many levels.

Aerith's magical power earned him a permanent spot in my party at the end of the game. Combining his destructive spell and endless physical attacks of the cloud can do a brief job for most enemies if you know how to exploit their weaknesses.

Final Fantasy VII is a small entry into the greats of all-time game greats that deserve to be turned back so that a new generation of players can hear this timeless story, and so we who grew up being driven by the light of life experience this magic again. The Final Fantasy VII Remake stands proudly on the side of its ancestor, ready to inherit and keep the flame burning bright.

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