The Green S family is Samsung's leading edge earlier this year. Despite following the tradition The South Korean company has deliberately changed its statement, introduces three 2020 family proposals: Samsung Samsung S20, S20 + and S20 Ultra. Though the Samsung Galaxy S20 Ultra has attracted a fair amount of eyes, its younger siblings never cease to impress.
After a few days of use with the Samsung Galaxy S20, it's worth mentioning what we found with the device after passing it to our analysis table. It is one of the few integrated proposals for a top-down list, with the express intention of trying to profit from its category. We will review the specifications and features and details we have had with Samsung & # 39; s "small".
Samsung Galaxy S20 data sheet
Samsung Galaxy S20 Ultra |
|
---|---|
Show |
Dynamic AMOLED 6.2 " |
Processor |
Exynos 990 |
RAM memory |
12GB LPDDR5 |
Storage |
128GB + MicroSD 1TB |
Battery |
4,000 mAh |
Resistance |
IP68 protection |
Biometrics |
Fingerprint sensor at the bottom of the screen |
Software |
Android 10 + OneUI |
Rear cameras |
|
Front camera |
10 MP, 1.22µm, f / 2.2 |
Size and weight |
151.7 x 69.1 x 7.9 mm |
Communication |
5G, SA / NSA, sub-6 |
Price |
Samsung Galaxy S20 5G 128 / 12GB: From 1,009 euros |
Samsung Galaxy S20 5G – Smartphone 6.2 "AMOLED Power (12GB RAM, 128GB ROM, 64MP rear camera, Octa-core Exynos 990, 4000mAh battery, Ultra case quick) Cosmic Gray (Spanish version)
Design: consistency is key
The Samsung Galaxy S20 has many different points in its design, so let's start by scratching its back. The first thing we hit background module, a platform that holds a triple camera device. Though not as big as it is in the case of the Ultra model, it does take up a good portion of the first three of this device, in addition to exiting the terminal body in a surprising way. When we use a cellphone without a cover it is easy to "dance" in any area as the module is the starting point for phone support. This is size and mean to heap up dust just exactly, nothing spectacular, but point them out.
The main problem with the Samsung Galaxy S20 in design quality is how smooth it is. Aside from prints, it also attracts a lot of fat that can be detected by the fingers
The rear glass is not matte, that is tracks are easily marked, a common feature in this kind of finishing, though it is somehow exaggerated in the case of the Samsung S20 Samsung. Very rare how iron works. Unless we hold it tight, the terminal will "try" to escape from our hands, something that makes it more prone to fall. In this case, unlike the Ultra model, the case is not included so we recommend using a single device to improve the grip and eliminate the fingerprint problem.
Besides being a smooth device Samsung Galaxy S20 is enjoyed and is in many hands. He is one of the finest blackbirds on the market, growing just 1.2mm compared to the Samsung Galaxy S10. Also helpful here is its weight at just 163 grams, the upper arm rest starting to stop more than 200 grams as usual.
Height (mm) | Width (mm) | Dimensions (millimeters) | Weight (grams) | Screen (inches) | Battery | Area (cm2) | Volume (cc) | |
---|---|---|---|---|---|---|---|---|
Samsung Galaxy S10 | 149.9 | 70.4 | 7.8 | 157 | 6.1 | 3,400 | 105.52 | 82.31 |
Samsung Galaxy S20 | 151.1 | 69.1 | 7.9 | 163 | 6.2 | 4,000 | 104.41 | 82.48 |
Samsung Galaxy S10 + | 157.6 | 74.1 | 7.8 | 175 | 6.4 | 4,100 | 116.78 | 91,089 |
Samsung Galaxy S20 + | 161.9 | 73.7 | 7.8 | 186 | 6.9 | 4,000 | 104.41 | 82.48 |
Samsung Galaxy S10 5G | 163.3 | 77.1 | 7.9 | 198 | 6.7 | 4,500 | 125.06 | 98.79 |
Samsung Galaxy S20 Ultra | 166.9 | 76. | 8.8 | 220 | 6.9 | 5,000 | 126.84 | 111.62 |
As we can see, the difference in size and size compared to the rest of the Galaxy family members is obvious, this is it The smallest width it also achieves high balance and volume levels, and is further thought to include a 4,000mAh battery. Once we have seen what it looks like in front of their family, we will make comparisons to the edges of the image that shows the same on the screen.
Height (mm) | Width (mm) | Dimensions (millimeters) | Weight (grams) | Screen (inches) | Battery | Area (cm2) | Volume (cc) | |
---|---|---|---|---|---|---|---|---|
Samsung Galaxy S20 | 151.1 | 69.1 | 7.9 | 163 | 6.2 | 4,000 | 104.41 | 82.48 |
Huawei P40 | 148.9 | 71.1 | 8.5 | 175 | 6.7 | 3,800 | 105.86 | 89.98 |
Google Pixel 4 | 147.05 | 68.8 | 8.2 | 162 | 5.7 | 2,800 | 101.17 | 82.95 |
Sony Xperia 5 | 158 | 68. | 8.2 | 164 | 6.1 | 3,140 | 107.44 | 88.10 |
LG G8S THINQ | 155.3 | 76.6 | 8.1 | 180 | 6.21 | 3,550 | 118.96 | 96.24 |
IPhone 11 Pro | 144 | 71.4 | 8.1 | 188 | 5.8 | 3,179 | 102.81 | 83.28 |
Compared to other terminals with diagonal of the same screen The Samsung Galaxy S20 has managed to become a podium for integrated phones. It has a 4,000mAh battery and 6.2-inch panel, has less volume than the Huawei P40, a smaller screen, height and battery. The interpretation of this is, although it is only 6.2 inches thick, compact, free and easy to use with one hand, the only danger of slipping away as we discussed earlier.
After handling the size, it's interesting to look at the design lines of this Samsung Galaxy S20 as there have been changes to previous events. Samsung has decided not to make the side of the panel curved (which we will talk about later) is something that, in the server's eyes, is a success. The terminal does not lose its "Edge" soul, it is very useful on a functional level but looks bad for most users. It remains an outstanding resource to wear out and to maintain its optical performance, without having to overindulge like previous generations.
The Samsung Galaxy S20's quality level is excellent. Metal frames, glass and line design where the curve are protagonists front and rear
The the terminal doesn't look exactly the same as before because even though the frame reduction function is excellent, only a small beard remains wider than the side and front frames. The only downside is that the interaction between the edge of the device and the screen leaves a small gap through which the dirt can enter.
The frame around the terminal is metal and housing on its right side volume and power buttons, leaving the SIM card slot on the upper part of the signal. The base of the kills is a large speaker and USB Type C, which is not compatible in this case in the center, as in the case of Ultra, but they gradually escape to the ground.
The front speaker area is amazing, it is located between the top frame and the screen. It is so subtle that it is difficult to see with the naked eye. In the same way, we have a small hole in the screen to avoid a notch, something that allows the Samsung Galaxy S20, according to data from GSMarena, to achieve an 89% gain of the front. The hole, in our opinion, is really nice and we forgot about it after a few minutes of using it. Later we will talk about how content affects you, but we already expect that it will not be a problem.
In short, The Samsung Galaxy S20 is a beautiful, well-built terminal and very comfortable when nearby. Its main drawback is the slippery effects on the hand, something that easily resolves with the lid.
Screen: Sir, have you heard about 120 Hz?
As long as they knock on your door to tell you about the benefits of 120 Hz and you have a chance to try it, going backwards becomes more complicated. Samsung is also betting on a panel that has WQHD + solution with Super AMOLED technology, HDR support 10 and 6.2 inches alongside this S20. However, the maximum power is 120 hertz, one of the highest prices of refreshments on the market.
Betting at 120 Hz means offering QHD + adjustment. Decisions below 2K support this high level of refreshment
By using 120 hertz, however, there is less credit associated with: the solution. The default terminal is configured at Full HD + and 60 Hz and you can configure it to decrease to HD + or up to Quad HD +. When we go up 2K we lose 120 hertz chances.
Skip to this level of refreshment is beyond remarkable. It's viewable at the guide level and allows modifications and photos of the program to run smoothly (double FPS, no more, no less). In our opinion there may be some adjustment to the refresh rate as the user experience changes completely.
Without a measure of refreshment in general terms we are facing a prominent screen with good brightness levels, large enough differences, very sharp (especially in QHD +) and extremely high pixel size. It plays to your taste compared to last year a small curvature of choice for this generation. There is still a little shade in this area, which is noticeable at first, but that doesn't deter the user's mood. Optical viewing angles, with standard color variations are common on AMOLED panels.
When removing the wire from the box the colors are probably too high. This can be easily remedied by changing the color mode from the settings by switching to natural mode. In this mode, the colors are still saturated, even though they are less compact when viewed as in larger mode. Surprisingly, if we want to change the white balance and adjust the RGB palette by hand we have to be in a magnificent mode, with no natural mode from these customized settings.
We also have, in addition to lightweight, the classic & # 39; Samsung Edge Screen & # 39 ;, smaller ones quick access control that we can invoke by swiping to the right of the panel. Automatically activated, its workspace operates on a small portion of the right side of the panel. If we don't want this function, we can either activate it or modify it to taste it. Also ironic is the possibility of setting up the & # 39; Edge Lighting & # 39 ;, system show notifications for a series of effects on the edges.
Name one of the parts where Samsung has ruled for years: the Display On Always. This mode allows you to see notifications when the mobile screen is not working, to be able to configure both the display and the screen settings.
As for the small hole in the screen, luckily, it doesn't interfere too much with the user experience. Its size is big enough to forget about it too easily we do not find any kind of black bar in the main games.
Functionality: not too powerful in its category, but it can handle everything
In the European version of the Samsung Galaxy S20 the company has chosen Exynos 990, the company's own high-end platform. This processor is compatible with 128GB of internal memory with UFS 3.0 technology and 12GB of RAM with the LPDDR5 technology, it works very well. As to whether or not the price of RAM is a rich debate. Without going into it, that ruins how much this is received and allows us to anticipate what the performance of the Galaxy S20 will be like.
Samsung Galaxy S20 goes without getting lag or slowdowns. It stays behind certain rivals at a high power level, but the experience is satisfying
There is nothing in opposition to this signal. We will see later that the Exynos 990 is not the most powerful platform on the market, but it can have everything. Daily activities, a few hours game, video editing, photos, etc. Unless the One UI is a resource-seeking layer, the Galaxy S20 goes without traction or slowing of any kind.
During prolonged use in sports we see less lubrication on top of the app, although nothing was expected of the high-end heavyweight games.
Let's talk about numbers. The Exynos 990 is currently facing Qualcomm Snapdragon 865, Huawei Kirin 990 and Apple A13 Bionic. We see that Qualcomm and Apple are under the bench Something, though not seen as great on the performance level, puts on the table that the Exynos platform is still a small step below its direct competitors.
SAMSUNG GALAXY S20 |
HUAWEI P40 PRO |
IPHONE 11 PRO |
OPPO GET X2 Pro |
ONEPLUS 8 PRO |
LG V50 THINQ |
|
---|---|---|---|---|---|---|
TRAINER |
Exynos 990 |
Kirin 990 |
A13 Bionic |
Snapdragon 865 |
Snapdragon 855+ |
Snapdragon 855 |
RAM |
12 GB |
8 GB |
4 GB |
12 GB |
8 GB |
8 GB |
People |
495,378 |
465,493 |
521,010 |
570,253 |
– |
361,365 |
GEEKBENCH |
453 / 2,610 |
– |
1328/3415 |
916 / 2,781 |
781 / 2,863 |
– |
PCMARK (ACTIVITY) |
11,851 |
9,476 |
– |
10,162 |
– |
9,364 |
At the calculation level the Exynos 990 lying behind Snapdragon 865 and Apple & # 39; s A13 Bionic. A good test for measuring continuous performance on this end is to test delivery survives like Fortnite for Android (about 10 GB of game) in high graphics settings and at a rate of 60 FPS. We've seen that it costs you to go from 45/50 FPS on a continuous basis, which is not a problem when playing, but that shows a small step below where the processor is located.
However, as we've shown a few more lines, performance is no problem with this Galaxy S20, capable of delivering all our requests without delay or congestion. Qualcomm's bet on the European level has been informative but Exynos is doing its job.
Software: everything can be customized
Samsung continues its philosophy at the software level: Doing your own thing is what really matters. So we're dealing with One UI based on Android 10, the latest version of Android. For a while, Samsung has allowed us, in the beginning, to select apps that we will install or not configure before configuring the device, something that allows us to avoid many personal, personal and third party applications that have been installed before.
Although bloatware is not excessive, most of the pre-installed applications and system services send notifications regularly. They can be disabled, but it's annoying
Despite not being able to install many of these programs, we have a few third-party apps installed automatically, some of which send us notifications and messages that you may no longer broadcast. If we want to leave the phone at our fingertips, we must uninstall and disable some of the services emphasized by Samsung.
The home screen can be customized, allowing us to convert both the desktop grid and the app drawer. In the same way, we can activate certain gestures such as sliding down to ask for a notification line, hiding apps, blocking the design we've done (so that icons don't go away), etc. The launcher includes Bixby Home, a screen that will show you news, recommendations and other information. In our usage days we have come to realize that recommendations are not entirely accurate based on our usage, they often offer less related content. It's a section that rebuilds the launcher a lot, so we've found it free to disable it.
At the adjustment level, everything is distributed in different sections, in the same way as we find on Android Stock, despite the slightly overloaded menus. In the case of not getting any option, we have the opportunity to use the search bar, is very accurate and comfortable. Note here that a single UI is designed to be able to use a mobile device with one hand, and thus the elements
The software also emphasizes the possibility of running a dark theme, automatically and manually. Specifically, we can change it to set to custom mode or allow the phone to switch between light and dark mode based on the time of day. Dark mode the other is pure "gray" gray, something that will help us (at least on paper) to save some screen minutes.
One of the points where Samsung puts a lot of emphasis on software level in the & # 39; Device Repair & # 39; It's about a Swiss military knife that brings together battery-level options and those related to storage, RAM and security. From the last point, emphasize that we have McAfee technology to protect the app from possible risks and, in terms of battery options, show that we have a few ways to prioritize autonomy or performance.
Game Launcher is one of the points that makes the most sense at the terminal of such power. Aside from allowing enhanced functions within the game such as blocking notifications, opening screen apps and more, a good record of the time spent in games. History is kept up with games, annual ratings of the game, video recommendations are given in relation to the play we've delivered, etc.
Touch navigation controller couldn't be lacking in a mobile of this type. Samsung saw fit to include the latest version of the program Native Android 10 touch system, so we find ourselves in front of an old friend.
- Swipe up: back up
- Swipe and hold up: open the latest apps
- Swipe Right: Go back
If we are not used to this touch, we can go back to the paste system of the previous One UI models, with three independent glides for each task. In our case we were comfortable with the traditional touch of Android 10, works well, empathy is more than just (and changing) and we had no problems with phantom touch levels, body movements that didn't respond the way others should.
Finally point to Bixby's work on the S20, which is already proof that. It's a rare Google Comparison Assistant, or it can be useful for basic instructions, as well as for giving us recommendations or looking for information on a recent photo.
Biometrics: Face recognition and reading at the bottom of the screen
The Samsung Galaxy S20 does its homework at the biometric level, without earning a prestige plate, but it overlooks some of the highlights. First we have a fingerprint reader under the screen that uses ultrasonic technology. The speed is very high and the error rate is small, which provides a great user experience. The only thing is that the face of the student mentioned is short, so we have to adjust the finger to see it. However, it does help that the S20 is quite small, so the finger often goes naturally where it should be.
Samsung's facial recognition works just as well, though it falls short in infrared or 3D sensor suggestions. At night we have some problems opening
In addition to the fingerprint reader, we get face recognition with the device camera. It's not a winning solution in terms of security, but he does his homework with a degree of speed and accuracy. The terminal opens quickly and allows us to unlock immediately after the recognition or, on the other hand, to keep the screen active in case we want to see notifications and that the opening occurs after a prompt.
We can also arrange here that it is necessary to keep your eyes open to unlock the phone, as well as the options you have magnify the screen brightness at night, to make up for the lack of infrared sensor that helps to see our face in low light conditions. The whole experience and the systems are both great, we bring the two brands together to fit.
Sound: a sound that (literally) will cause you to vibrate
Audio is one of Samsung's key points, the genre behind AKG. Samsung Galaxy S20 sounds powerful, which have the highest values of high volume and good quality for high storage. We did get some exposure with the volume at least, but the experience is quite satisfying.
Being so close to the screen and extremely powerful, it's easy to notice the vibrations of the entire terminal when we turn the volume on top of another game without a decibel limit
As a curiosity, note that when the speaker is too close to the screen, when the game we are opening is of high value we may notice vibration in almost every signal, where this transmission is transmitted through the service body. We did not get the headphone jack, but Samsung put the AKG headphones connected via USB Type C to the phone, a point to keep in mind.
On our test Samsung Galaxy S20 managed to travel more than 90 decibels at their highest peaks. The audio is optimized with the same programming language, Dolby Atmos, and Samsung & # 39; Adapt Sound & # 39; which offers various sound profiles.
Independence: when 4,000mAh is not enough
And all was going well until … Samsung Galaxy S20 has 4,000mAh battery with 25W fast charging. This figure is not terribly good, but it also doesn't seem to fit into the 6.2-inch signal paper. However, the power management of the Exynos processor and 120Hz can play a trick.
For the first two cycles we want to make the most of the terminal, that is, provide the best use possible. These include using daily apps over WiFi, playing games like PUBG Mobile, making other calls, using 4G networks, taking pictures and more. High resolution 120 Hz, as we mentioned before, includes Full HD + resolution. In this first case we arrived a little late in the day, with just four hours of screen time. Note that the Samsung counter is reset at 00:00 at night, adding screen time to the current day from that night, so we measure the following cycles with the GSAM Battery Monitor, which monitors since we remove the phone from the charger.
In the second round, and at 120Hz, we had the best. We completely pack PUBG Mobile and limit ourselves to using WiFi networks (later we will discuss why this is appropriate). In this case we returned to the rough times at the end of the day, and a few minutes of screen time, but without skipping 5 hours. It is important to note that these screen hours are performed in less than 14 hours. If we want to extend the day into a "something", the time will be reduced, more than three hours on the screen.
120 Hz is fun at the user experience level, but it takes a lot of screen time. If we want to make sure we arrive at a date to be used, we have to sacrifice them and bet at 60 Hz
Given the excessive use of 120 Hz, we did two more cycles at 60 Hz, both in Full HD + and 2K resolution. The first round in Full HD + and 60 Hz was equally satisfying, about 6 hours of screen per day to be used. Second round with 2K resolution and allowed us to exceed 5 hours of screen time. As we can see, a drop to 60 Hz contributes about an hour of extra screen usage, whether we use 2K or not.
Finally we have examined the independent use of Regular Display Mode. Personally, it's one of the first things I don't do but, being so popular and automated, it's worth knowing how much it cost. To measure this usage we have estimated how much software costs are relaxing and without this technology, here hertz does not work because the panel is not moving. Without this mode, the phone spends between 2 and 3% in 8h in active flight mode. When working with AOD, usage responds up to 10 or 12% in this period of time.
The Permanent Display continues with another major focus on the loss of autonomy. The work is useful, but the use of relaxation is surprisingly charged
It is particularly surprising Pulling out the battery when we start looking for an end. For example, a PUBG Mobile game with 50% light can use up to 15% of battery, which is quite high despite being a game with high display requirements. The same thing happens with the camera, just turn the camera on again take less than 5 minutes to see how low the battery is 2 or 3%. Using multimedia and basic applications, usage is supported, but as soon as we need less, battery plummets.
Trying to streamline Samsung's use including a 25W charger in the box. It's not the fastest charge on the market, but it does allow the device to charge under 1:30 h. We have never noticed any kind of heat when charging an app, so we are happy with this. They couldn't miss it as an add-on variable charging and wireless charging. Similarly, Samsung lets you choose between several types of fast or low-cost charging, something we really liked.
Cameras: a few numbers do not mean the worst pictures
The Samsung Galaxy S20 loses both the resolution and the camera quality compared to its older brother with a 108 megapixel sensor, but this doesn't seem too far from the consequences. Antes de nada vamos a desgranar sus cámaras, a que hay alguna que otra peculiaridad para contar.
- Cámara principal de 12 megapíxeles con estabilizador óptico y apertura f / 1.8
- Cámara secundaria de 64 megapíxeles con estabilizador óptico, apertura f / 2.0 and zoom for the airlines
- Cámara ultra gran angular de 12 megapíxeles con apertura f / .2.2
Sobre el papel, Samsung Galaxy S20 parece montar un angular sensor, teleobjetivo y sensor ultra granular angular y, aunque estos sean los datos de la técnica, hay un pequeño truco. The sensor sensor of 12 megapíxeles is less than 79º, and the sensor sensor is 64 MP speeds less than 76º. Como podemos ver, el sensor principal es mínimamente más angular que el teleobjetivo. Más contexto: El teleobjetivo del S20 Ultra is for 26 ° (frozen 76º en S20, standard angular). Entonces, what about Samsung do you want to be teleobjetivo?
Samsung seals for 64 megapíxeles para hacer recortes sobre la imagen obtenida por este sensor, por ello habla de zoom híbrido-óptico en zoom óptico. There are no results for you to do this, if you do, at the time of the actual launch of the software and software. The latest version of the S20 Ultra, is the 30th anniversary of the digital revolution.
In the principal sensor and encontramos rastro de Pixel Binning al ser de "tan poca" resolución, in the form of con angular gran angular. Vistos los sensores, they are replicas of the aplicación de cámara The latest feature of the Samsung Galaxy S20 series is the Samsung Galaxy S20.
App de cámara
Samsung's flagship Samsung device is the One UI: opciones por doquier. This part of the system is the first time we have an article, which includes the personal information on the article. La parte negativa es que This is a great way to get to work with the vets and not to let them know what queremos they are. If you do, you will be acción básica, debemos dar algún tedioso paso extra.
Al abrir la cámara del Galaxy S20 tenemos, empezando por la parte inferior, el disparador junto al icono para cambiar de cámara, acompañado por cuatro opciones en su parte superior: foto, captura única, vídeo y más. El apartado de foto nos permite tomar fotografías con el sensor principal, con el gran angular y con "el teleobjetivo", que nos muestra los aumentos desde el 3X hasta el 20X. La transición entre las tres cámaras, al no estar alineadas de forma simétrica, es algo tosca, aunque la experiencia no llega a ser mala.
No encontramos un botón para activar o desactivar el HDR, pero la interfaz nos avisará cuando este modo esté activo mediante un pequeño icono de HDR ubicado en la parte derecha de la interfaz. En la parte superior vemos los ajustes relacionados con temporizador, filtros, formato de la fotografías y demás.
En el apartado "más" tenemos muchos (quizás demasiados) ajustes, desde los modos de disparo automático hasta opciones tan cotidianas como enfoque dinámico, el modo retrato de Samsung. Aquí nos hubiese gustado que Samsung incorporase funciones como dicho modo retrato o el propio modo noche en lugares más accesibles de la interfaz, en lugar de guardarlos en esta pestaña comodín que, si bien está cargada a nivel de funciones, no es lo más cómodo a la hora de disparar de forma rápida con el modo que queremos.
- Pro
- Panorámica
- Comida
- Noche
- Enfoque dinámico
- Vídeo dinámico
- Vídeo profesional
- Superlenta
- Cámara lenta
- Cámara rápida
Si nos vamos al propio apartado de ajustes, encontramos opciones interesantes como las sugerencias de composición, el selfie panorámico inteligente (ajusta el angular según las personas que hay en la fotografía), las opciones de formato, el enfoque de caras con seguimiento o activar o desactivar el HDR automático.
Otra de las opciones activadas por defecto es la corrección de distorsión del gran angular, algo de agradecer si no queremos tener fotografías demasiado artificiales cuando recurrimos al tercer sensor.
En términos generales, tenemos una aplicación de cámara más que completa, a la que hay que dedicarle cierto tiempo si queremos tener la toma tal y como queremos.
Sensor principal
Samsung conserva viejos vicios y mejora ligeramente en algunos puntos respecto a la generación pasada. Seguimos encontrando un trabajo mejorable a nivel de color, en ocasiones demasiado saturado y no todo lo fiel a la realidad que pudiera ser. El nivel de detalle es excelente y el trabajo del HDR es más que correcto. No encontramos tanta sobreexposición como en generaciones anteriores y el equilibrio general de la fotografía es bueno. Recordar que en el caso del S20 no hay Pixel Binning, sino un sensor de 12 megapíxeles de buen tamaño encargado de hacer todo este trabajo.
Si intentamos forzar aún más el HDR para que levante sombras, observamos de nuevo un excelente trabajo. El detalle se mantiene por la fotografía aunque el trabajo con las texturas es mejorable. Algunas de ellas siguen estando algo aplastadas. Otro punto a comentar es que los cielos quedan poco naturales ya que el trabajo con el azul no es correcto a nivel de colorimetría. No es un punto tanto de saturación sino de que el color vira más hacia al cian que hacia el propio azul del cielo. Pese a esto, el trabajo a nivel de contraste, rango dinámico y balance de blancos es más que correcto.
El trabajo en interiores es correcto, sobre todo de nuevo a nivel de balance de blancos. El detalle se preserva ligeramente por debajo de las fotografías en exterior pero a un buen nivel. Destacar que el sensor es bastante luminoso por el tamaño que tiene, por lo que le es sencillo obtener luz aunque la situación sea relativamente compleja.
Con el sensor principal el trabajo de enfoque es correcto. Logramos acercarnos bastante a objetos, logrando mantener el detalle. Destacar también el bokeh natural del propio sensor, bastante limpio en la mayoría de las ocasiones.
El trabajo con el HDR, si bien hemos comentado que es excelente, es algo aleatorio si queremos controlarlo por nosotros mismos. Samsung nos ha comentado que, si lo tenemos activo, actuará cuando el sistema lo vea necesario y que, en caso de que no lo activemos, no actuará nunca. Pese a esto, el HDR sigue actuando aunque lo desactivemos. En ocasiones no de forma tan profunda como en el modo auto, pero no hemos sido capaces de buscar un quemado mediante la desactivación del HDR. No obstante, visto el buen detalle general del dispositivo, recomendamos dejar la configuración automática, con HDR activo.
Cuando cae la luz cae el detalle, aunque el modo noche hace un genial trabajo. Apuntar aquí que si desactivamos el optimizador de escenas de Bixby el modo noche no se sugiere de forma automática, por lo que hay que activarlo de forma manual.
El punto negativo en la fotografía nocturna es lo lento que se vuelve el disparo. Sin modo noche y para una fotografía disparada con una velocidad de obturación cercana al segundo según los datos .exif, desde que pulsamos el disparador hasta que obtenemos la foto pueden llegar a pasar 3 o 4 segundos. Es un tiempo excesivo para un disparo sin modo noche, máxime si tenemos en cuenta que el sensor cuenta con un estabilizador óptico.
Sensor secundario
El sensor secundario del Samsung Galaxy S20 es todo un mundo. Los sensores teleobjetivo suelen estar dedicados de forma exclusiva al zoom o, en algunos casos, a aportar información extra a la hora de realizar modo retrato. En el caso de este Samsung sirve tanto para hacer el modo retrato (enfoque selectivo) como para hacer zoom y, por último, para obtener fotografías de alta resolución.
Recordarás que comentamos más arriba que realmente no es un teleobjetivo y que tiene prácticamente el mismo angular que el sensor principal. Esto permite al Galaxy S20 realizar fotografías de 64 megapíxeles con el "tele".
Si hablamos del modo retrato, observamos un buen trabajo a nivel de recorte (sobre todo con el pelo). No obstante, el color queda demasiado saturado y los tonos de piel tienden demasiado hacia el naranja. El bokeh aquí es algo artificial, aunque se puede regular tanto en cantidad como en forma mediante la propia galería del teléfono.
Este sensor de 64 megapíxeles es menos luminoso que el sensor principal, por lo que en ocasiones las fotografías quedan algo bajas a nivel de exposición. Aquí no terminamos de entender el movimiento de Samsung ya que si ambos sensores (el principal de 12 megapíxeles y el segundo de 64) tienen casi el mismo angular, ¿por qué escoger el menos luminoso para los retratos en 1X? Otro punto a tener en cuenta es que a este sensor le cuesta enfocar mucho más que al principal. Es la mejor forma de darnos cuenta de cuándo el móvil usa un sensor u otro. Si enfoca rápido, estamos usando el de 12, si le cuesta enfocar, estamos usando el de 64.
Si disparamos con el modo de 64 megapíxeles tenemos algo más de detalle. No obstante, el trabajo a nivel de color y exposición de este sensor queda por debajo del sensor principal de 12 megapíxeles.
Respecto al zoom, podemos ir desde los tres aumentos hasta los 30. El trabajo hasta los 10 aumentos es correcto, aunque a partir de aquí el detalle va desapareciendo hasta obtener en los 30 aumentos una imagen bastante pixelada. Cambiar entre los modos de zoom es bastante sencillo, ya que se van indicando los distintos pasos (3X, 4X, 10X, 20X) en la interfaz.
El trabajo del gran angular (0.5X) es bastante correcto, con un nivel de detalle más que aceptable y una interpretación del color no tan excesiva como el sensor principal. Se nota la falta de luminosidad de este sensor, aunque en condiciones de buena luminosidad podemos obtener buenas tomas.
Front camera
Sobre la cámara frontal gratas sorpresas, sobre todo a nivel de detalle. Si desactivamos el modo belleza las texturas de la piel quedan bien preservadas y el trabajo del HDR es excelente. Destacar también que podemos forzar un modo más angular dentro de esta cámara. Esto puede implicar que la escena cambie por completo (como en este caso a nivel de luminosidad) al haber diferencias a nivel de luz. Podemos configurar asimismo que este modo angular se active de forma automática cuando el móvil detecta más de dos personas.
El modo belleza es bastante agresivo y puede llegar a acabar con toda la textura de la piel, aunque es regulable en varios niveles. El modo retrato es correcto, pero el recorte queda lejos de la gran calidad que vimos con las cámaras traseras. Destacar que en modo retrato frontal también se mantiene el HDR, un punto a favor.
Tanto en la cámara frontal como en las traseras Samsung destaca en la interfaz el modo de 'Captura Única'. Se trata de una función en la que se capturan varias fotografías durante unos pocos segundos. El teléfono posteriormente les aplica distintos efectos y filtros, ofreciéndonos varias fotografías. Aquí el HDR deja de funcionar, por lo que es sencillo obtener fotografías quemadas. Como modo anecdótico llama la atención, aunque no es en nuestra opinión una función para abusar de ella.
Vídeo
Del vídeo del Samsung Galaxy S20 destacan dos puntos capitales: la grabación en resolución 8K y la super estabilización. El 8K es una función llamativa, aunque pocos dispositivos a día de hoy pueden reproducir estos contenidos. Respecto a la super estabilización hace un trabajo espectacular, siendo uno de los mejores estabilizadores del mercado.
Destacar, al ser poco habitual, el buen trabajo que hace el modo retrato en vídeo, sobre todo si grabamos en vertical (formato ideal para redes sociales). El seguimiento del sujeto es prácticamente perfecto y el bokeh se aplica con un recorte bastante conseguido. Aparte, el HDR trabaja incluso aunque el terminal esté desenfocando.
Los cambios de luminosidad se hacen notar cuando cambiamos entre sensores. Al no estar alineados de forma simétrica el salto es algo brusco. No obstante, es de agradecer el poder cambiar entre sensores mientras grabamos vídeo, para poder tener distintos ángulos de visión en la grabación.
Samsung Galaxy S20: la opinión de Xataka Android
El Samsung Galaxy S20, actualmente, es uno de los pocos terminales pequeños que ofrecen una experiencia de usuario completa. Hace check prácticamente punto por punto: diseño, cámara, rendimiento, sonido, etc. No obstante, nos sigue quedando esa sensación de que Samsung puede crear un producto completamente redondo, pero no da con la tecla para ello. Los 120 Hz son una gran aliciente, pero perder cerca de una hora de pantalla (necesaria teniendo en cuenta la escasa duración total) a su costa nos hacen plantearnos su activación en varias ocasiones.
One UI sigue siendo una capa hambrienta de recursos, haciendo que el terminal siga sin ser el más fluido de su rango de precio. No obstante, apreciamos que desde hace unas generaciones ha desaparecido el lag por completo, obteniendo así una experiencia de usuario más que satisfactoria con el dispositivo.
El Samsung Galaxy S20 ofrece la experiencia de usuario más completa en el territorio de los Android pequeños: buena cámara, genial multimedia y equilibrio general, con algunos puntos a mejorar
Respecto a la cámara, el salto a nivel de grabación de vídeo ha sido notable y la versatilidad general es de aplauso. Samsung tiene las herramientas suficientes para liderar la fotografía en gama alta, pero el procesado le sigue dejando fuera de la corona. El modo retrato, la colorimetría, el trabajo con el HDR… La lista de puntos a mejorar sigue siendo extensa, aunque no por ello se deja de disfrutar la cámara de este Galaxy S20.
El Samsung Galaxy S20 en su versión 5G tiene un precio de 1.009 euros, en la línea de lo visto en la gama alta de 2020. La experiencia es completa, es un terminal para disfrutar de él en todo los sentidos, teniendo en siempre en cuenta el margen de mejora del que dispone.
9.0
Diseño9.5
Show9.5
Ukusebenza9.5
Camera9.25
Software8.75
Independence7.75
You like
- Los 120 hercios son un antes y un después, todo parece "raspar" cuando bajamos de esta tasa de refresco.
- El audio es excepcional, tanto a nivel de volumen máximo como de calidad final.
- El diseño compacto y con curvas reducidas lo hacen muy cómodo a una mano
Against
- La autonomía es un punto muy mejorable. Es complicado llegar al final del día en cuanto exigimos un poco.
- Las cámaras son de gran nivel, pero Samsung sigue fuera del trono un año más.
- Si bien es cómodo y compacto, se ensucia con facilidad tanto con huellas como con restos de grasa de las manos.
Samsung Galaxy S20 5G – Smartphone 6.2" Dynamic AMOLED (12GB RAM, 128GB ROM , cuádruple cámara trasera 64MP, Octa-core Exynos 990, 4000mAh batería, carga ultra rápida) Cosmic Gray (Versión española)
El terminal ha sido cedido para la prueba por parte de Samsung. Puedes consultar nuestra política de relaciones con empresas.
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