If there is a game on PC that has been able to hold great memories for many users who have played it, that means S.T.A.L.K.E.R.. Being one of the pioneers of young athletes, his experience is sufficient and with a touch of role he can be one of the forerunners in other proposals such as Flout based on first-person cameras, including games like Metro. After a long wait, unlike Half Life 3, S.T.A.L.K.E.R. 2 was confirmed to be developed. But since it's not a game backed by a major editor, its development seems to be slow, when now, that's been confirmed S.T.A.L.K.E.R. 2 will use the easy-to-find graphics engine for mods.
In particular, the most appropriate thing is that research has confirmed that S.T.A.L.K.E.R. 2 will use Unreal Engine. Apparently, the agency responds to the basic jump in its clipping phase, though from the GSC Game World they caution that the decision has more than one reason.
With a non-original engine, S.T.A.L.K.E.R. 2 It can be a game that the public can easily access. Previously, the game used its engine, X-Ray, who were asked questions because they didn't work when it came to standard mods tools. Not that this method is a requirement for developers as a whole, but when it seems easy, it makes the game interesting.
And that's probably why that is guaranteed S.T.A.L.K.E.R. 2 It will use the easy-to-find graphics engine for mods. From the research they are well aware of how useful this discovery can be, because although the previous games were not widely available, they managed to stay alive thanks to the persistence of this community. From the research, they have made it clear that "The mods the users helped helped the Zone world survive while we were busy doing it, and we can't be more grateful for that."
The saga, available on GoG and Steam, had its origin S.T.A.L.K.E.R.: Chernobyl Shade, which presented an excellent program with an open global application of its time. Finding opportunities for archers across theaters and world wars, the saga of nature is also S.T.A.L.K.E.R: Clear Sky, kind of an extension, too S.T.A.L.K.E.R.:Call of Pripyat, That was a straightforward sequence.
Now we're waiting S.T.A.L.K.E.R. 2, even though it looks like it's going to be a long process that will make us wait longer. We will listen to any improvements to this anticipated game.



