Gears Tactics comment: Bird's-eye view faithfully fought clumsy battles, but no new perspective

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Gears Tactics comment: Bird's-eye view faithfully fought clumsy battles, but no new perspective

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I especially like an animation-the animation that plays when I command Augustus Cole to charge the enemy with a bayonet. All the 230-pound Cole Trains leaned forward, and Thrashball pads shone in the sun as he swept down on the battlefield. The roar in the throat was more a battle than a man's out-of-control voice. His feet were close together, as if buckling under the burden of his vintage spearman. However, he reached his goal, and its skin was completely immune-the locust was lifted from the ground into the air at the end of the spear.

That's the best Gear tacticsAlthough the turn-based strategy has the necessary rules and strict regulations, this action is as chaotic and unpredictable as any trophy game Cole played during his sports period.

However, the Thrashball star is still a symbol that Gears Tactics lacks: a voice of its own. Although Cole has a place on the field, it is contagious, but it is completely speechless in the cutscenes. Since he only joined your team as a pre-order bonus, Gears ’s biggest personality is entirely outside the campaign. He is a really effective totem game. Even if it successfully changes Gears to a new perspective, he has no ambitions for fan service.

Imagine Gears of War as XCOM is not a huge leap forward. Both games have completely changed their genres by clearly displaying cover, so it ’s natural to bounce COG soldiers from low walls to truck doors to find places that can protect them and let them see enemies . People familiar with Firaxis restart or many other small-scale strategy games they inspired will be familiar with the basics of Gears Tactics.

Even the plot needs to be compared. Developers Splash Damage and The Coalition have chosen to set the right of adaptation in Gears' regretful world origins, first of all, scorched earth bombing, turning Sera into ruins, but failing to stop the locusts. As a result, Gears Tactics fears that behind-the-scenes hands will require a well-planned army to engage in a final battle with the threat that is still trying to understand. This is ordered by a dark official behind the scenes. Like XCOM.

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But Gears is unique in every frame. Not only will your squad go into hiding; they smash into it with a bang. Once the locust clings to your carefully selected cover, you will find that the jagged bottom of the rifle is not just for display. The two heroes at the center of the squad, Sergeant Diaz and Red Ben Private, both grew up in close combat. Many enemies did not fall and died after being fatally injured, but fell to their knees and lowered their heads, actually begging for graphics processing. As it happens, your soldiers are happy to fulfill their obligations. This is a game about chunky men who turn enemies into fat guys.

The environment you fought in the first act is also reminiscent of the original Gears trilogy as the world's most famous brown game environment. They are quasi-European urban landscapes, composed of infinite squares and public fountains – to be fair, this is not a false statement in the capitals of many European countries. It's exciting to see the e-hole suddenly burst from a new angle, and the novelty of seeing these familiar attractions being repurposed will drive most Gears enthusiasts in the first few hours.

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Thankfully, the operation will eventually be transferred to a more colorful atmosphere. The second scene introduces the haze of the Mediterranean Sea and bronze buildings, reminiscent of Dubrovnik, giving the impression that you are shooting "The King's Landing". Just like I do n’t approve of tapping the word “no verticality” in the Notepad app, ladders and stairs are beginning to appear on the map, providing snipers with a popular location and strangulation point where they can place grenades . But these changes come very slowly: Gears Tactics has a habit of exploring its ideas on multiple levels, staggering new scenarios and the deployment of enemy types to justify its long battle.

Of course, the plot has no driving effect. Gears 5 has won praise because it is in a quiet moment rather than just a loud moment, but it is best not to exaggerate the newly discovered subtleties of the series. The story of Gears Tactics is as broad as its heroes, and it is found that the series once again imitates Private Ryan. If you think the idea of ​​tearing the yarn includes a) a squad of polaroids destined to indulge in loved ones, b) the hero slams the monitor, and then stares at the cracked reflection, or c) the tears in the eyes of the big man, they will not Allow yourself to cry, then this game will knock you down. Otherwise, you may find yourself unmoved.

The appearance of civilian sniper Mikayla (Mikayla) heralds the urgent review of the COG "fascists", and the latter has indeed refreshed her world. However, due to her low mood, her anger was replaced by admiration for Gears' military discipline (yes, fascists have always been good at it).

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When searching for monster maker Ukkon, you will not be associated with friends under the bar or comments on the game site. The pace of "side missions" has been further slowed down, which is a wrong term, because when they appear, a certain number of missions must be completed. It ’s kind to have very different goals-I miss a good memory of sending Cole to a single outing to rescue the tortured Gears and build his own squad as he moves forward.

In the final analysis, however, the breathless dynamic combat system can surprise Gears Tactics. It ’s as safe as having your soldiers monitor, so they can shoot at moving targets at the turn of the enemy, and when these enemies can bounce between the kill zones hit by bullet spray, they can endless To observe.

Just today, I witnessed my heavy truck accidentally blasting its cover with a stray bullet from a Gatling gun. A bunch of palettes exploded, causing her to roll backwards, and I scrambled to come up with a new plan to avoid locusts. Any turn-based strategy game that can successfully imitate the variability of a third-person shooter game should be praised for this, and at the best time, Gears Tactics does just that.

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Microsoft provided VG247 with a copy of Gears' strategy for review.

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