The Legend of Zelda: Majora's Mask has been 20 years old. The Nintendo 64 adventure launched in Japan on April 27, 2000 and was the sixth main game in the series, the second with 3D graphics after the renovation seen on the same console with The Legend of Zelda: Ocarina of Time. Its development – in which Eiji Aonuma, Yoshiaki Koizumi and Shigeru Miyamoto participated – was done in less than two years, so some elements and models of its predecessor were reused, but also better playable and technical aspects.
The story of the game presents us with an alternate version of Hyrule, Trmina, where a Skull Kid has stolen Majora's mask. Link must embark on an adventure to prevent the destruction of the world, threatened by the fall of the moon in a period of 72 hours
A much-loved game, albeit in the shadow of Ocarina of Time
Majora's Mask is recognized for his themes somewhat darker than usu al within Zelda
"It is probably the Zelda Stranger, darker and different that you are going to have the pleasure to play, and the changes in this version are introduced with great care and do not worsen the experience, on the contrary, they polish it a little more. In addition, its renewed technical section finishes making Majora's Mask 3D a review that is very worthwhile. If you never played it you cannot let it escape, while if you already completed it at the time, the lack of important news may throw you a little back, but who is able to resist saving Trmina once more now that it returns to be in danger? Essential ", we tell you in the analysis of its version for Nintendo 3DS.