At least that's what we can read on the back of the pre-download card sold in Japan, which also gives an indication of the size of the game (15.1 GB), for those who would like to make room. on the machine's internal memory or their SD card. Centered around the character of Melia, this scenario post game will add new maps to explore, new Nopons creatures with whom to symapthize, but also a whole new combat system whose contours are still to be drawn. Like the lifespan of this content, by the way.
For its part, the Japanese Twitter account illustrates images to support some of the welcome features to improve the ergonomics of the game, such as a clearer quest log, which will highlight the main points of interest on the mini –map (small or large). It will also be possible to select the objectives to follow, and to display a window summarizing the current missions, main as annexes, on the lower right part of the screen. In addition to the general graphic overhaul, this Definitive Edition also put on its reworked interface, and the ability to customize the appearance of his character regardless of the equipment he sports, not always very aesthetic. Clearly, it will be possible to dissociate the skins of your heroes and the pretty armor they carry around in two separate menus.
Finally, without forgetting to mention the much clearer sociograms to benefit from a few bonuses over the discussions, we will once again mention the choice on the fly between the original OST and its reorchestrated version, with a distinction made between the themes of exploration and combat themes to make the party complete. Xenoblade Chronicles: Definitive Edition is still expected for May 29 on Switch, with a nice collector's edition that will include a 256-page artbook, a steelbook, a poster and a vinyl record with the effigy of Monado, the red sword at the heart of the plot.