Recently confirmed that Fortnite will become the next generation release title across multiple platforms, and then gradually use Unreal Engine 5 for reconstruction.
Detailed information about Fortnite's migration to Unreal Engine 5 has appeared on the official Unreal Engine blog, which also shows a new non-Fortnite live demo running on PlayStation 5. Check out the video below.
The official blog post reads: "We have just released a preliminary introduction to Unreal Engine 5." "One of our next generation goals is to achieve the same realism as movie CG and real life, and through efficient tools and content libraries will It is invested in practical applications by development teams of all sizes. "
The blog post attracts two core points. The first is the realization of Nanite geometry, which apparently "enables the artist to release as much geometric detail as the eye can see".
At the same time, Lumen is a new lighting solution designed to increase the versatility of light use in games. The post wrote: "Artists and designers can use lumens to create more dynamic scenes." "For example, changing the angle of the sun at a certain time of the day, turning on a flashlight or making holes in the ceiling, indirect lighting will adapt accordingly . "
According to the post, a preview version of Unreal Engine 5 will be available in early 2021, and a full version will be released later that year. It is set to support current and next-generation consoles, and has forward compatibility to make it easier for the next-generation games originally built by Unreal Engine 4 to move to Unreal Engine 5. Fortnite may just be one of the many games that this migration will migrate to.
The blog post reads: "We will release Fortnite based on UE4 on the next-generation console at the time of release, and follow our commitment to prove the industry-leading features through internal production, and will move the game to UE5 in mid-2021."
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